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What is Computer Supported Collaborative Learning (CSCL)

Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches
Scaffolding of collaborative and distance learning through the mediation of a computer system, usually via the internet, through appropriate computer software or e-learning platforms.
Published in Chapter:
Collaborative Learning in Massively Multiplayer Online Games: A Review of Social, Cognitive and Motivational Perspectives
Iro Voulgari (University of Patras, Greece) and Vassilis Komis (University of Patras, Greece)
DOI: 10.4018/978-1-60960-495-0.ch018
In this chapter a theoretical framework is proposed for the investigation of Massively Multiplayer Online Games (MMOGs) as environments for the emergence of collaborative learning. Elements and features of MMOGs such as the integrated tasks, the interactions among players, the groups, the members’ characteristics, and the environment are examined through the perspective of their motivational, cognitive and social potential, based on literature review, interviews with players and participant observation. It is argued that MMOGs are environments that can integrate a wide range of motivational features, opportunities for social interactions and for the emergence of cognitive processes, into a meaningful context. Implications for the educational practice are also reviewed.
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Artificial Intelligence and Education
A research topic on supporting collaborative learning methodologies with the help of computers and collaborative tools.
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Towards a Methodology for Semantic and Context-Aware Mobile Learning
This is a pedagogical approach where learning takes place via social interaction using a computer or through Internet. It is characterized by the sharing and construction of knowledge among participants, using technology as their primary means of communication or as a common resource.
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Gender Differences and Cultural Orientation in E-Collaboration
Collaborative learning activities that are supported by electronic technologies.
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Collaborative Virtual Environments
A variety of approaches in education that involve the joint intellectual effort by students or students and teachers and require the use of computer and communication technology.
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Supporting Online Collaborative Learning in Mathematics
Collaborative learning mediated by computers.
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Animations in Science Education
Research area in supporting collaborative learning with assistance of computer artefacts
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Join The Board: A New Way of Collaborative Learning
It is a strategy of teaching and learning that builds knowledge through a collaborative work supported by technological resources.
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