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What is Contiguity

Encyclopedia of Information Technology Curriculum Integration
Contiguity refers to how associated a reinforcer is with behavior. The higher the contiguity between events, the greater the strength of the behavioral relationship.
Published in Chapter:
Active Learning Online
Viktor Wang (California State University - Long Beach, USA)
Copyright: © 2008 |Pages: 5
DOI: 10.4018/978-1-59904-881-9.ch002
Abstract
Learning does not take place in a vacuum. Learning takes place in any type of environment, including online. The purpose of this article is neither to solely study active learning for its own sake nor to present an analysis of active online learning. It is rather an attempt to examine the relationship between active learning online and learners’ intellectual growth and development. Towards this end, this article’s background covers active learning and learners’ intellectual growth and development. The next section is devoted to how various learning theories can make active learning occur online; hence, learners’ intellectual growth and development. The last section of the article seeks to make a summary of this article and point out some future directions for active learning online. As modern institutions launch more and more online learning programs, what concerns educators and parents is whether active learning will occur online. Unless active learning occurs online (or growth and development occur online), online learning will lose its true meaning in this knowledge society and information age we currently live in.
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