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What is Design for Re-Design

Optimizing Instructional Design Methods in Higher Education
A term referring to the capability of using the experiences obtained in previous design activities to inform the future design activities.
Published in Chapter:
Computer-Assisted Language Learning and Design for Learning: Potential Synergies
Aysel Şahin Kızıl (Fırat University, Turkey)
Copyright: © 2019 |Pages: 18
DOI: 10.4018/978-1-5225-4975-8.ch007
Abstract
The learning context has gradually become more technology-rich and learner-centered along with the learning process, which is extensively regarded as configurative and dynamic. This has brought about significant shifts in educational practices. This shift has a crucial impact both on the field of computer-assisted language learning (CALL) and on the approaches to educational design, giving way to the emergence of design for learning. This chapter is an attempt to explore potential synergies between CALL and design for learning, which is thought to strengthen the CALL practices and make an effective base for CALL design.
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