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What is Design Science Research

Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education
A research methodology that focuses on solving problems by developing artifacts.
Published in Chapter:
Developing Design Knowledge and a Conceptual Model for Virtual Reality Learning Environments
Antti Lähtevänoja (University of Jyväskylä, Finland), Jani Holopainen (University of Helsinki, Finland), Mikko Vesisenaho (University of Jyväskylä, Finland), and Päivi Häkkinen (University of Jyväskylä, Finland)
DOI: 10.4018/978-1-7998-5043-4.ch005
Abstract
This chapter focuses on applying design science research for virtual reality learning environment (VRLE) design processes. Six selected case studies are presented in the context of VRLEs. The case selections were analyzed in terms of their contributions to design knowledge. The objective of this book chapter is twofold: 1) for researchers, the design knowledge contributions of case studies are highlighted for future reference, and 2) for developers and practitioners, design principles are presented for the development of VRLEs. The final outcome of the present study is a conceptual model describing the current design knowledge in the field of VRLEs and identifying the research gaps that should be addressed in future research on the educational use of VR.
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More Results
Using a Design Science Research Approach to Develop a HCI Artifact for Designing Web Interfaces: A Case Study
Design science research is a research method for performing research in Information Systems (IS). It involves the design of innovative artifacts to improve and understand the behavior of aspects of Information Systems.
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Design Science Research for Non-Formal Education
technology research methodology, which offers specific guidelines for evaluation and iteration within research projects.
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