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What is Educational Games

Handbook of Research on Serious Games for Educational Applications
Educational games are those intentionally designed for the purpose of education, or those entertainment games that have incidental or educational values. Educational games are designed to help people understand concepts, learn domain knowledge, and develop problem solving skills as they play games.
Published in Chapter:
Designing Engaging Educational Games and Assessing Engagement in Game-Based Learning
Xun Ge (University of Oklahoma, USA) and Dirk Ifenthaler (University of Mannheim, Germany)
Copyright: © 2017 |Pages: 18
DOI: 10.4018/978-1-5225-0513-6.ch012
Abstract
The focus of this chapter is on designing engaging educational games for cognitive, motivational, and emotional benefits. The concept of engagement is defined and its relationship with motivation and cognition are discussed. Design issues with many educational games are examined in terms of factors influencing sustained motivation and engagement. A theoretical framework to design engaging digital games is presented, including three dimensions of engagement (i.e., behavioral, cognitive, and emotional). Later, the chapter considers how to harness the appealing power of engaging games for designing engaging educational games. Various motivational features of game design and learner experiences are considered. In conclusion, the chapter also discusses various methods to assess engagement in order to inform the design of educational games that motivate learners.
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More Results
Technology Enhanced Learning and Education
Are games specifically designed to teach a certain subject, expand concepts, reinforce development, understand an historical event or culture, or learn a skill.
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Science Learning Games for Mobile Platforms
Refers to games designed with educational purposes in mind.
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Students as Gamers: Design, Code, and Play
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Using Game Development to Teach Programming
Games explicitly designed with educational purposes.
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Supporting Education in Marginalized Communities With Workshops Combining Music and Mathematics
Learning activities that follow several gaming mechanisms formats in which students learn by playing.
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Educators as Facilitators of Game-Based Learning: Their Knowledge, Attitudes, and Skills
These are games that have formal objectives, designed to help people learn about particular subjects, expand concepts, reinforce development, or help them learn a skill while playing.
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Motivational Matrix for Educational Games
Computer-based electronic games with high educational value. They usually adhere to the constructivist theory of learning.
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Impact of Kinect Exergame on Mental Computation Speed and Achievement
An educational game is a game designed to teach humans about a specific subject and to teach them a skill.
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Playful Education and Innovative Gamified Learning Approaches
Are games designed to aid in learning about specific subjects, in expanding concepts, in stimulating growth, in understanding a historical event or a culture, in developing a skill while playing; educational games can be applied in any educational environment using any gaming approach.
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Computer Games for Algorithm Learning
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Teaching Education in Values Through Games in Primary Education
All games may be used in an educational environment. However, educational games are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in learning a skill as they play.
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Computer Games as a New Arena for IST Research
Educational games are a type of computer game with purported educational value. Educational games include such titles as Oregon Trail, Reader Rabbit, and Sim Earth. Unfortunately, a majority of educational games seem to lack the type of addictive engagement quality of recreational games. Though they represent a niche market, they generally do not sell well and thus, interest in creating them is minimal.
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