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What is Digital Reality Technology

Virtual and Augmented Reality in Education, Art, and Museums
A umbrella term to encompass a set of reality-creating technologies such as augmented reality, mixed reality, virtual reality, 360 degree video, and other emerging immersive technologies that are able to create a totally artificial virtual environment through computer-generated contents.
Published in Chapter:
Employing Digital Reality Technologies in Art Exhibitions and Museums: A Global Survey of Best Practices and Implications
Yowei Kang (National Taiwan Ocean University, Taiwan) and Kenneth C. C. Yang (The University of Texas at El Paso, USA)
Copyright: © 2020 |Pages: 23
DOI: 10.4018/978-1-7998-1796-3.ch008
Abstract
The global AR, MR, and VR markets will reach USD$40.6 billion in 2019. As a result, digital reality technologies have become a key component of promoting art exhibition and museum industries to the general public around the world. Emerging applications such as ARCHEOGUIDE, ARCO, and 3D-MURALE have allowed museum-goers to access archeological artefacts and sites remotely without physically visiting the museums. Digital reality technologies have therefore been perceived to have the great potential to promote (creative) cultural industry contents, because of the characteristics of these platforms (e.g., interactivity, realism, and visualization). This chapter employs a case study approach to discuss the current state of digital reality technology applications in museums and art exhibitions around the world. The study provides several best practice examples to demonstrate how digital reality technologies have fundamentally transformed the art exhibitions and museums.
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The Applications of Digital Reality in Creative and Oceanic Cultural Industries: The Case of Taiwan
A term that covers augmented, mixed, and virtual reality technologies to offer users an immersive and engaging experiences with their actual physical environment through the integration of computer-generated contents.
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Privacy Concerns in the VR and AR Applications in Creative Cultural Industries: A Text Mining Study
An all-inclusive term to encompass a set of reality-creating technologies such as augmented reality, mixed reality, virtual reality, 360 degree video, and other emerging immersive technologies that can create a totally artificial virtual environment through computer-generated contents.
Full Text Chapter Download: US $37.50 Add to Cart
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