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What is Dynamic

Encyclopedia of Information Science and Technology, Third Edition
The involvement of users within gamified systems depends on their attributes which alter the dynamics between the system and users. These dynamics involve time-based relationships, user emotions, and storylines or narratives; all designed to alter attributes as users progress within the gamified system.
Published in Chapter:
Gamification Design Elements in Business Education Simulations
Torsten Reiners (School of Information Systems, Curtin University, Australia), Lincoln C. Wood (Auckland University of Technology, New Zealand & School of Information Systems, Curtin University, Bentley, Australia), Sue Gregory (University of New England, Australia), and Hanna Teräs (Curtin University, Australia)
Copyright: © 2015 |Pages: 14
DOI: 10.4018/978-1-4666-5888-2.ch298
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More Results
Dynamics of Teaching in the Era of Climate Change Education
Vigorous activity, energy and a sense of purpose to get things done like teaching learners despite hard climatic conditions.
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Responding to COVID-19 Pandemic: Applying the Dynamic Capability Framework in University Libraries
According to Soong and Chan (2010), 'dynamic' is the capacity to renew competencies using innovative responses to achieve congruence with the changing business environment (technological change, market needs).
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Composed Cognitive Maps: How Little Things Became Big in Crime Analysis
While situational exchanges produce larger patterns, individuals, groups, or communities respond to steady practices in time. These practices can be called dynamics.
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