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What is Exploratory Learning

Handbook of Research on Effective Electronic Gaming in Education
Learning through exploring environments, reality, and lived and virtual experiences with tutorial and peer-based support. This notion of learning is based upon the idea that learning patterns can be helpfully transferred to dissimilar situations through meta-reflection. Unlike Kolb’s experimental learning, this process is not always circular (although it may be) and does not rely upon lived experience. Rather the approach acknowledges the cognitive process that helps individuals to use their imagination and creativity to draw out lessons from interactions, as well as extracting meaning from data. This process can be complicated and happen on different levels of understanding. That is, learning can be supported through different media, and through multimedia, interactions, and textual engagement.
Published in Chapter:
Massively Multiplayer Online Role-Play Games for Learning
Sara de Freitas (University of Coventry, UK) and Mark Griffiths (Nottingham Trent University, UK)
Copyright: © 2009 |Pages: 16
DOI: 10.4018/978-1-59904-808-6.ch003
Abstract
This chapter explores whether massively multiplayer online role-play games (MMORPGs) can be used effectively to support learning and training communities. The chapter aims to propose that cross-disciplinary approaches to the study of game-based learning are needed to support better synthesis of our current understanding of the effectiveness of learning with games. The chapter therefore includes a brief literature review of online gaming research to date, taken from psychological and educational research perspectives. The chapter explores the main types of online games and highlights the main themes of research undertaken through a consideration of the use of online gaming in current learning and training contexts where online gaming is being used to support experiential and discovery learning approaches. This chapter indicates future directions for cross-disciplinary research approaches in this field and considers how collaborative learning could best be supported through this approach.
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