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What is Frame Interpolation

Handbook of Research on Computational Arts and Creative Informatics
Is a method of constructing and inserting new video frames between existing frames within a given video sequence.
Published in Chapter:
Ambient Video, Slow-Motion, and Convergent Domains of Practice
Jim Bizzocchi (Simon Fraser University, Canada) and Belgacem Ben Youssef (Simon Fraser University, Canada)
DOI: 10.4018/978-1-60566-352-4.ch004
Abstract
The chapter describes the synergistic integration of distinct research and creation agendas, each firmly grounded in its own set of practices and methodologies. The authors participate in three separate domains of practice: humanities scholarship, scientific research, and artistic creation. They have continued to work within their respective specialties, but have also aligned their research and creation activities within a larger context that enriches their individual work. Humanities scholarship, artistic creation, and scientific research support each other at various critical junctures in the overall arc of the research. The chapter analyzes the details of each individual research or creation strand, and identifies the instances and the dynamics of mutual support and synergy. The mechanisms and attitudes that support the success of cross-disciplinary collaboration are identified and explicated.
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