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What is Gesture Recognition

Handbook of Research on Human-Computer Interfaces, Developments, and Applications
A topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms.
Published in Chapter:
A Comparative Study of Machine Learning Techniques for Gesture Recognition Using Kinect
Rodrigo Ibañez (ISISTAN (UNICEN-CONICET) Research Institute, Argentina), Alvaro Soria (ISISTAN (UNICEN-CONICET) Research Institute, Argentina), Alfredo Raul Teyseyre (ISISTAN (UNICEN-CONICET) Research Institute, Argentina), Luis Berdun (ISISTAN (UNICEN-CONICET) Research Institute, Argentina), and Marcelo Ricardo Campo (ISISTAN (UNICEN-CONICET) Research Institute, Argentina)
DOI: 10.4018/978-1-5225-0435-1.ch001
Abstract
Progress and technological innovation achieved in recent years, particularly in the area of entertainment and games, have promoted the creation of more natural and intuitive human-computer interfaces. For example, natural interaction devices such as Microsoft Kinect allow users to explore a more expressive way of human-computer communication by recognizing body gestures. In this context, several Supervised Machine Learning techniques have been proposed to recognize gestures. However, scarce research works have focused on a comparative study of the behavior of these techniques. Therefore, this chapter presents an evaluation of 4 Machine Learning techniques by using the Microsoft Research Cambridge (MSRC-12) Kinect gesture dataset, which involves 30 people performing 12 different gestures. Accuracy was evaluated with different techniques obtaining correct-recognition rates close to 100% in some results. Briefly, the experiments performed in this chapter are likely to provide new insights into the application of Machine Learning technique to facilitate the task of gesture recognition.
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More Results
Using a Hands-Free System to Manage Common Devices in Constrained Conditions
Computational interpretation of the gestures made by humans. The gestures are in general input commands to the computational system which can be recognize using technologies like accelerometers, gyroscopes, computational vision, or ultrasounds.
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Gesture-Driven System for Intelligent Building Control
A topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms.
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Embodied Conversation: A Personalized Conversational HCI Interface for Ambient Intelligence
An approach to recognize gestures produced by a human during communication automatically.
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Discrimination of Dual-Arm Motions Using a Joint Posterior Probability Neural Network for Human-Robot Interfaces
A technique of recognizing bodily movements (such as sign languages) using biological signals.
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PRHOLO: 360º Interactive Public Relations
A topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms, in the present case based on computer vision algorithms.
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