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What is Graphic Novels

Disciplinary Literacy Connections to Popular Culture in K-12 Settings
A book consisting of comics.
Published in Chapter:
How Pop Culture Increases Student Engagement and Reading Comprehension
Kathryn C. Starke (Creative Minds Publications, LLC, USA)
DOI: 10.4018/978-1-7998-4721-2.ch016
Abstract
In this chapter, teachers will learn the importance of tapping into a child's prior experiences or background knowledge to help students gain the full understanding of a topic or subject matter. These practices help teachers recognize the background knowledge a student has on a subject matter; this information can assist them in their planning of a unit or specific learning objectives. This chapter provides elementary educators with practical ideas and a solid template or structure to help teachers brainstorm the countless ideas to weave pop culture into their instructional practices. Teachers should use these pages as a springboard to initiate the creative planning process to meet the needs of the students in their own classrooms. It is divided into sections of pop culture that are present in our 21st century society. As pop culture continues to change, teachers can use its appeal to get students excited about learning.
Full Text Chapter Download: US $37.50 Add to Cart
More Results
Cultivating Social Justice Through Explorations of Multimodal Pop Culture Texts
A narrative presented with consistent visual support and formatted in a similar manner to a comic strip.
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How Do You Know If It Is Any Good?: The Development and Application of an Evaluative Framework to Assess Contemporary Children's Books
Novels which are made up of comic content and are illustrated comic fiction (popular with teenagers). The term “graphic novel” was first used in 1964.
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Parents' View of Graphic Novels in Hong Kong Under the 21st Century Mobile Digital Environment
A type of literature majorly comprising text and illustrations for presenting characters’ moods, actions, tones, and plots in the form of narration. Examples can include comics and picture books with varied themes.
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The Role of Graphic Novels in K-12 Classrooms
A literary format in any genre composed of sequential art and text.
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Exploring Visual Texts in Higher Education (Online) Settings
A longer condensed works that contain single stories, sometimes published in trade paperback or hardback editions.
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Graphic Novels and STEAM: Strategies and Texts for Utilization in STEAM Education – Graphic Novels and STEAM
A comic style narrative, fictional or nonfictional, that is either a collection of individual comic book issues or an extended, original work.
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