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What is Imitation Game

Encyclopedia of Information Science and Technology, Fourth Edition
A means to examine whether a machine, hidden from sight and hearing, can think based on its answers to any questions put by a human interrogator.
Published in Chapter:
Trust and Decision Making in Turing's Imitation Game
Huma Shah (Cogent Computing, Futures Institute, Innovation Village, Coventry University, UK) and Kevin Warwick (Coventry University, UK)
Copyright: © 2018 |Pages: 14
DOI: 10.4018/978-1-5225-2255-3.ch023
Abstract
Trust is an expected certainty in order to transact confidently. However, how accurate is our decision-making in human-machine interaction? In this chapter we present evidence from experimental conditions in which human interrogators used their judgement of what constitutes a satisfactory response trusting a hidden interlocutor was human when it was actually a machine. A simultaneous comparison Turing test is presented with conversation between a human judge and two hidden entities during Turing100 at Bletchley Park, UK. Results of post-test conversational analysis by the audience at Turing Education Day show more than 30% made the same identification errors as the Turing test judge. Trust is found to be misplaced in subjective certainty that could lead to susceptibility to deception in cyberspace.
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Emotion in the Turing Test: A Downward Trend for Machines in Recent Loebner Prizes
A thought experiment devised by 20th century British mathematician Alan Turing in which a human interrogator must distinguish between two unseen and unheard entities during text-based conversation. If in man/woman imitation scenario, an interrogator must identify both correctly; if in a machine/human game, the interrogator must decide which is artificial from natural dialogue.
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