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What is Scenario-Based Learning

Technology Integration and Transformation in STEM Classrooms
Approach that uses interactive scenarios to support active learning strategies.
Published in Chapter:
Impact of Virtual Field Trips on Elementary Students' Interest in Science and STEM
Jasmin Poor (Roper Mountain Science Center, USA) and Lucas Vasconcelos (University of South Carolina, USA)
Copyright: © 2023 |Pages: 25
DOI: 10.4018/978-1-6684-5920-1.ch011
Abstract
The number of science, technology, engineering, and mathematics (STEM) jobs available in the United States will soon outnumber those qualified to fill them. Equally concerning is the decreasing number of students pursuing STEM careers. Standards-based virtual field trips (VFTs) are a promising strategy to support student interest in science and STEM fields, as well as meet the educational needs of teachers and students. VFTs provide students opportunities to connect with academic content in contextualized ways regardless of location and logistical restrictions. This convergent parallel mixed methods study investigated the impact of VFT programs on elementary students' interest in specific science domains and STEM fields. Findings showed a non-statistically significant increase in participants' interest in science domains and STEM. Further, findings suggest that prior interest and role-based scenarios promote an increase in science and STEM interest. Implications for research and practice are discussed in this chapter.
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NERC CIP Standards: Review, Compliance, and Training
A type of learning based on the theory that learning takes place in which the context is applied.
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Artificial Intelligence and Machine Learning in Higher Education
This is a teaching strategy that involves real-world scenarios to create an immersive, relatable learning experience for learners.
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Shared Reflective Practices and Scenario-Based Learning for Values Development in Primary School Children
Scenario-based learning is an inquiry-based learning approach that requires children to analyze hypothetical problem scenarios that mirror real-world situations actively. These are usually presented through visuals and narratives that require children to comprehend the presented situations and propose suitable solutions for solving the problems.
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A Framework for Supporting In-Service Teachers to Use Domain-Specific Technologies for Instruction
A curricular design approach that assigns students a specific role and problem situation, usually drawn from real-world contexts. It involves using resources to support learning while producing an authentic product.
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Meeting the Academic and Practical Needs of a Criminal Justice DL Program
Involves specific cases that are interactive and there exists time-pressured decision making.
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