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What is Internet-Of-Things

Handbook of Research on Interactive Information Quality in Expanding Social Network Communications
A conceptual model in which objects, animals or people posses some sort of embedded computer, which have ability to communicate and cooperate with each other over a network.
Published in Chapter:
The Future of Supercomputers and High-Performance Computing
Domen Verber (University of Maribor, Slovenia)
DOI: 10.4018/978-1-4666-7377-9.ch010
Abstract
A state-of-the-art and a possible future of High Performance Computing (HPC) are discussed. The steady advances in hardware have resulted in increasingly more powerful computers. Some HPC applications that were years ago only in the domain of supercomputers can nowadays be executed on desktop and mobile computers. Furthermore, the future of computers is in the “Internet-of-things” and cyber-physical systems. There, computers are embedded into the devices such as cars, house appliances, production lines, into our clothing, etc. They are interconnected with each other and they may cooperate. Based on that, a new kind of application emerges, which requires the HPC architectures and development techniques. The primary focus of the chapter is on different hardware architectures for HPC and some particularities of HPC programming. Some alternatives to traditional computational models are given. At the end, some replacements for semiconductor technologies of modern computers are debated.
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Emergency Response and Post-Disaster Recovery Using Smartphone-Based Applications
Refers to a system where things or objects are equipped with sensors and communication capabilities and can be connected.
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Using a Hands-Free System to Manage Common Devices in Constrained Conditions
Environment where everything on it is provided with a unique identifier and has the ability to transfer data (communicate) over a network. Many times associated with the ability of consumer electronics to communicate and receive orders over a network.
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