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What is Intuitivity

Encyclopedia of Information Communication Technology
Degree of the effort rate required by a user in using a product for the first time. The less time and effort used, the more intuitive the product. This factor is very important in those products which involve occasional target users. It loses importance in those products which imply long learning sessions. An intuitive design makes comprehension of an object easy and improves information storage and recovery from memory.
Published in Chapter:
Evaluating Usability to Improve Efficiency in E-Learning Programs
Emilio Lastrucci (University of Basilicata, Italy), Debora Infante (University of Basilicata, Italy), and Angela Pascale (University of Basilicata, Italy)
Copyright: © 2009 |Pages: 6
DOI: 10.4018/978-1-59904-845-1.ch042
Abstract
The history of usability began almost 20 years ago when computers were about to be used outside the designer and programmer environment. Until the 1980s software was mostly produced and used by designers so usability was taken for granted. In 1983, the first computers providing a graphic interface and a mouse were produced by Apple for distribution on a large scale. The gradual introduction of computers to offices and houses began creating usability problems. The development of computers was guided mainly by the technology available at that time. Gradually, the impact of training costs, errors in the interaction between user and computer, and the evolution of studies regarding the “human factor”, carried out by psychologists and ergonomics experts, led to a reflection on the importance of the target users.
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