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What is KOOV Toolkit

Handbook of Research on Using Educational Robotics to Facilitate Student Learning
KOOV opens up the worlds of coding, robotics, and design thinking to children, all in one box. Children can play with blocks and sensors to make fantastic creations, learn coding skills with fun tutorials, and utilize incredible robot recipes to put inventions in motion.
Published in Chapter:
School Activities With Educational Robot to Facilitate Student Learning
Satsuki Yamashita (Fuchu Keyakinomori Gakuen Tokyo Metropolitan School for the Physically Disabled and the Intellectually Disabled, Japan), Hayato Ishida (Fuchu Keyakinomori Gakuen Tokyo Metropolitan School for the Physically Disabled and the Intellectually Disabled, Japan), Hidetaka Yukawa (Fuchu Keyakinomori Gakuen Tokyo Metropolitan School for the Physically Disabled and the Intellectually Disabled, Japan), Hisaaki Yoshida (Fuchu Keyakinomori Gakuen Tokyo Metropolitan School for the Physically Disabled and the Intellectually Disabled, Japan), Chiyo Koizumi (Fuchu Keyakinomori Gakuen Tokyo Metropolitan School for the Physically Disabled and the Intellectually Disabled, Japan), Yusuke Yamauchi (NITOBEBUNKA Elementary School, Japan), Mahito Funaki (Sony Global Education Inc, Japan), and Shigeru Ikuta (Otsuma Women's University, Japan)
DOI: 10.4018/978-1-7998-6717-3.ch008
Abstract
The teaching of programming and its basic concepts even to young children has a crucial influence on the development of their cognitive functions and blends the lessons in the class with real life. In this chapter, school activities with educational robotics performed at both the special-needs education school and general public school were described. The students with mild intellectual disabilities and physically handicapped at the special needs school could build the robots nicely using small blocks and move them as they wanted through coding. The intellectual disabled students usually do not have enough long-term memory and are weak in abstraction but could develop the ability to actually understand logical thinking through hands-on learning with educational robotics. Through the present activities, the students including the public school could become aware of various goods around them programmed with coding and connect the learning in class to the real world.
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