Search the World's Largest Database of Information Science & Technology Terms & Definitions
InfInfoScipedia LogoScipedia
A Free Service of IGI Global Publishing House
Below please find a list of definitions for the term that
you selected from multiple scholarly research resources.

What is Makerspaces

Handbook of Research on Equity in Computer Science in P-16 Education
Gathering spaces where individuals come together to create and invent through making. In the space, various tools and materials are available for constructing, which may include no or low technology (e.g., tape, blocks, fabrics, metal, cardboard) to high technology (e.g., 3D printers, computers).
Published in Chapter:
Role of Mentorship and Reflection in Leading Learning Through Making: A Pilot Project
Jennifer Lock (University of Calgary, Canada), Kristi-Mari Fedorko-Bartos (University of Calgary, Canada), Kristal Louise Turner (University of Calgary, Canada), and Kathy Wise (University of Calgary, Canada)
DOI: 10.4018/978-1-7998-4739-7.ch009
Abstract
There is a growing trend of learning through making in P-16 education in both formal and informal learning environments. In the informal learning environments, who provides support and mentorship for learning through making? In this chapter, the authors report on a maker mentor pilot project using a self-study methodology. This initiative was designed to develop knowledge and skills using a mentoring approach to support learning through making with pre-service and in-service teachers, and to model reflective practice. Using a reflective process, they share insights into the work of maker mentors, what worked well, as well as recommendations to enhance this mentoring initiative. They conclude with three implications for practice in support of the role of maker mentors.
Full Text Chapter Download: US $37.50 Add to Cart
More Results
Making and Active Learning in Higher Education
A space where kids, adults and innovators can engage in collaborative projects using low, high or no technology while being creative. Makerspaces can be in a school, library, or an out-of-school facility where people can make, explore, and share ideas and resources.
Full Text Chapter Download: US $37.50 Add to Cart
Libraries, New Technology, and Education: The 3D Printing Challenge
A place where individuals meet to share interests, ideas, equipment, and information or expertise. Library Makerspaces frequently contain electronics, 3D printers, computers, and various materials, and more.
Full Text Chapter Download: US $37.50 Add to Cart
Makerspaces as Learning Environments to Support Computational Thinking
Collaborative spaces where people gather to get creative with DIY projects, invent new ones, and share ideas (also called hackerspaces, hackspaces, and fablabs).
Full Text Chapter Download: US $37.50 Add to Cart
eContent Pro Discount Banner
InfoSci OnDemandECP Editorial ServicesAGOSR