A
mobile device may mean one or more of the following:
device that can be carried by the user (e.g., cell phone, PDA, wrist watch, etc),
device that is autonomous (e.g., robot), or
device (e.g., car computer) that is embedded in a moving object/
device (e.g., car) (Dix, A., Rodden, T., Davies, N., Trevor, J., Friday, A., & Palfreyman, K. Exploiting space and location as a design framework for interactive
mobile systems. ACM Transactions on Computer Human Interaction, 7(3), 285-321, September 2000). In this chapter, the first and the last are focused on.
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Appropriating Heuristic Evaluation Methods for Mobile Computing