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What is Mobile Games

Encyclopedia of Information Science and Technology, Fourth Edition
Digitally based games mostly played on mobile devices (e.g., cell phone, personal digital assistant, smartphone, tablet). DaCosta, Seok, & Kinsell. AU74: Could not find a publisher location in a book reference (in reference "Video Games, 2015").
Published in Chapter:
Mobile Game-Based Learning
Boaventura DaCosta (Solers Research Group, USA), Soonhwa Seok (Korea University, South Korea), and Carolyn Kinsell (Solers Research Group, USA)
Copyright: © 2018 |Pages: 15
DOI: 10.4018/978-1-5225-2255-3.ch553
Abstract
The massive spread of mobile computing is undeniable with the draw of mobile games reaching epic proportions. This popularity, along with the anytime-, anywhere-, and on-any-device characteristics of mobile computing has ignited mounting interest in the use of mobile games in educational contexts, as illustrated by a growing number of articles on this topic. This chapter offers a review of the research on mobile game-based learning (mGBL), citing mobile games that have been experimented with and/or used to explore learning. Although many of the studies to date have emphasized the location-based capabilities of mobile devices, the emerging research focused on mGBL is promising, showing that learning can take place through the use of these games. Future research, however, should look beyond individual devices and functionality, and place greater importance on pedagogy.
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Cybercrime in Online Gaming
Digitally based games mostly played on mobile devices (e.g., smartphone, tablet) ( DaCosta, Seok, & Kinsell, 2015 ).
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Mobile games are often defined as digital games played on a smartphone or other mobile devices like iPads, iPods, and tablet computers.
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Games made to be played on mobile devices (smartphones and tablets).
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