Search the World's Largest Database of Information Science & Technology Terms & Definitions
InfInfoScipedia LogoScipedia
A Free Service of IGI Global Publishing House
Below please find a list of definitions for the term that
you selected from multiple scholarly research resources.

What is Motivation: “Motivation is the process whereby goal-directed activity is instigated and sustained” (Schunk

Encyclopedia of Mobile Phone Behavior
Printich, and Meece, 2008 AU119: The in-text citation "Schunk, Printich, and Meece, 2008" is not in the reference list. Please correct the citation, add the reference to the list, or delete the citation. , p.4).
Published in Chapter:
Mobile Seamless Learning from the Perspective of Self-Regulated Learning
Li Sha (University of Pittsburgh, USA)
Copyright: © 2015 |Pages: 15
DOI: 10.4018/978-1-4666-8239-9.ch008
Abstract
Based on existing efforts to conceptualize and characterize Mobile Seamless Learning (MSL) from a variety of perspectives, recognition of an inherent link between MSL and lifelong learning rationalizes the necessity of viewing MSL from the perspective of Self-Regulated Learning (SRL). Thus, this article illustrates the key to understanding MSL is to view learners in MSL environments as agents of their own learning, who are motivated to and capable of learning anywhere, at any time. For the purpose of designing effective MSL systems in the future, this article attaches importance to an analytic SRL model of MSL, viewing MSL systems as social, cognitive, and metacognitive tools.
Full Text Chapter Download: US $37.50 Add to Cart
eContent Pro Discount Banner
InfoSci OnDemandECP Editorial ServicesAGOSR