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What is Multimedia Multi-Interactive Collaborative Higher-Order Thinking Skills (MICH) Activities

Encyclopedia of Information Science and Technology, Fourth Edition
Learning supporting activities using multiple modalities, being interactive in many ways, being collaborative, and employing analytical, evaluative, and synthetic skills.
Published in Chapter:
E-Collaborative Learning (e-CL)
Alexandros Xafopoulos (University College London, UK)
Copyright: © 2018 |Pages: 11
DOI: 10.4018/978-1-5225-2255-3.ch551
Abstract
This article investigates the highly topical issue of electronic collaborative learning (e-CL) in a holistic overview. First of all, a clarification of the term and context of e-CL is provided comparing it with similar concepts. Second, the human elements and communities of e-CL are examined, together with their roles and aspects. Third, the supportive learning elements technology, pedagogy, and methodology are visited, exploring the media, applications, environments, infrastructure, learner modelling, learning objectives, major learning theories, methodological activities, and the learning content and its modalities. Fourth, the framework elements time, space, and society are described and a classification of e-CL approaches according to them is provided. Fifth, the e-CL process is examined following the ADDIE model and analysing its five phases and the design element hierarchy. Finally, future directions of e-CL are considered and conclusions are reached. Throughout the article key and significant approaches, methods, and terms are pinpointed and concisely developed.
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