The parts of a story, including the characters, settings, plot, conflict(s), and resolution; the trajectory of a story from the opening through building tension to a climax and denouement (or resolution).
Published in Chapter:
Creating and Advancing Storylines for Learning With Visuals
Copyright: © 2021
|Pages: 36
DOI: 10.4018/978-1-7998-3946-0.ch003
Abstract
A common vehicle used for teaching and learning involves storytelling in a number of forms: story problems, riddles, challenges, historical incidents, biographical incidents, anecdotes, cases, scenarios, and others. Stories are told in e-books, videos, serious learning games, immersive virtual worlds, and other contexts. Visuals are important to advance storylines in terms of defining narrative structures and trajectories, characters, locales, and dramatic moments; they are important for the design of looks and feels. This chapter explores effective storytelling strategies, the critical storytelling elements, and effective learning designs for co-written, elicited, and co-performed stories.