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What is Object-Oriented Programming

Encyclopedia of Information Science and Technology, Second Edition
A programming paradigm that uses “objects” and their interaction to design applications and computer programs.
Published in Chapter:
Real Time Interface for Fluidized Bed Reactor Simulator
Luis Alfredo Harriss Maranesi (University of Campinas, Brazil) and Katia Tannous (University of Campinas, Brazil)
DOI: 10.4018/978-1-60566-026-4.ch512
Abstract
Nowadays, the world witnesses a large technological revolution which has brought new information distribution forms, interpretation and storage. With that, computational tools can be used to sustain the education, as with the learning objects case. A learning object is any digital product that could be re-used for knowledge acquisition, with significant economy and reduction of computer time. Learning objects have led to new solutions, which resulted in good structured and safe programs. Hereby, they rend possible creations of simple units, and the objects, which are associated with each other, can produce large units. Some of them are distinguished among the presence or absence of simulation functions. The software SEREA has been developed to reach undergraduate and graduate chemical engineering for studies about fluid dynamics of fluidized bed reactors motivating students in order to acquire a successful learning process. Motivating students is certainly a stimulating and challenging problem, and is always present in teaching methodologies (Tannous, 2007). This article will present a comparison between two methodologies for interface creations, to sustain the chemical engineering learning and other correlated fields.
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A Quality Assurance Approach to Healthcare: Implications for Information Systems
A programming paradigm that uses “objects” and their interactions to design applications and computer programs. Programming techniques may include features such as encapsulation, modularity, polymorphism, and inheritance.
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A Quality Assurance Approach to Healthcare: Implications for Information Systems
A programming paradigm that uses “objects” and their interactions to design applications and computer programs. Programming techniques may include features such as encapsulation, modularity, polymorphism, and inheritance.
Full Text Chapter Download: US $37.50 Add to Cart
Teaching in Visual Programming Environments
Supports all the features found in object-based programming. In addition, it allows other features such as polymorphism and inheritance.
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Web Services and Service-Oriented Architectures
Most modern computer programming languages are object oriented, meaning that conceptually the programming code consists of units (objects) that include both a data structure and an ability to do things. Some kinds of objects correspond to things that exist in the real world, such as citizens. Web services are an extension of this modular way of structuring programming code and designing programs that are distributed across computer networks.
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Challenges and Solutions for Complex Business Process Management
Object-oriented Programming (OOP) is a software engineering paradigm that uses “objects” and their interactions to design applications and computer programs
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ROL2: Towards a Real Deductive Object-Oriented Database Language
Object-oriented programming is a programming paradigm that uses objects and their interactions to design programs. It supports features such as information hiding, encapsulation, modularity, polymorphism, and inheritance through classes.
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Learning Coding Through Gaming
Object-oriented programming refers to programming languages where coders define objects by their attributes and behaviors and can then use those objects to build other objects.
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Particle Shape Analysis Using Digital Image Processing
A programming paradigm that uses “objects” and their interactions to design applications and computer programs.
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Migration of Legacy Information Systems
The use of a class of programming languages and techniques based on the concept of an object which is a data structure encapsulated with a set of routines, called methods, which operate on the data. Operations on the data can only be performed via the methods, which are common to all objects that are instances of a particular class.
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Particles and Geometric Shapes Analyzer APOGEO
A programming paradigm that uses “objects” and their interactions to design applications and computer programs.
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