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What is Peripheral Devices

Virtual and Augmented Reality in Education, Art, and Museums
Peripherals are the means by which the learner can enter the educational environment prepared within the framework of educational and design frameworks.
Published in Chapter:
Design Models for Developing Educational Virtual Reality Environments: A Systematic Review
Ali Geris (Manisa Celal Bayar University, Turkey) and Nesrin Özdener (Marmara University, Turkey)
Copyright: © 2020 |Pages: 22
DOI: 10.4018/978-1-7998-1796-3.ch001
Abstract
Virtual reality, although not a new technology, has rapidly increased its popularity in the last few years. As a result, their use in educational environments has been a topic of interest in academic research. One of the first questions asked by education researchers has been, “How can we design an effective virtual reality environment?”, which led to the development of many design models for the preparation of educational virtual reality environments based on various approaches. These design models have been systematically examined in terms of themes and codes within this study, in hopes this chapter may be of importance for guiding researchers who want to design an educational virtual reality environment or create a design model.
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