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What is Proxemics

Handbook of Research on Methods and Techniques for Studying Virtual Communities: Paradigms and Phenomena
The study of set measurable distances between people as they interact
Published in Chapter:
Understanding and Using Virtual Ethnography in Virtual Environments
Robert Hancock (Southeastern Louisiana University, USA), Mindy Crain-Dorough (Southeastern Louisiana University, USA), Becky Parton (Southeastern Louisiana University, USA), and Jeff Oescher (Southeastern Louisiana University, USA)
DOI: 10.4018/978-1-60960-040-2.ch027
This chapter proposes to outline a process of virtual ethnography that combines emic and etic methods of data gathering adapted to the virtual context to provide a ‘true’ (Richardson, 2000) accounting of the social constructs inherent in the virtual world. The first section of this chapter discusses the unique characteristics of virtual ethnography when used to explore virtual environments such as Second Life or MMORPGs such as World of Warcraft. The second section presents some of the methodological issues related to conducting such research. Finally, the third section offers for consideration some unique challenges related to the application of such methods. Two concerns are discussed: 1) identifying an understanding the phenomenological structures unique to a particular virtual environment and 2) the implications of such knowledge with regard to the design of new virtual educational environments.
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Redefining the Proxemics of the Mentorship
A study of the literal and figurative personal space that mediates the social world, intersubjective relations, and the academic mentorship. The space of proximity is described in terms of nearness and distance, intimacy and objectivity, verbal and non-verbal communication. Proxemics is less concerned with conventional social relations than with the space of representation by which exemplary academic behavior is demonstrated by the mentor for the benefit of the mentee, who is increasingly immersed in the scholarly pursuits they have in common through close reading and critique.
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Corporeal Architecture: A Methodology to Teach Interior Design and Architecture With a Focus on Embodiment
Concept developed by Edward T. Hall referring to animal and human need for personal space and the biological boundaries that regulate social distancing and proximity.
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Developing Enculturated Agents: Pitfalls and Strategies
Spatial behavior in face-to-face interactions has been termed proxemics by Hall (1966). He distinguished different spatial areas like personal and social that are linked to different routine behavior.
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Lessons Learned from Semiotics: Social and Cultural Landmarks for Transformative Elearning
A term used to imply extension of extensions of arms, limbs, or senses, which could include psychological or technological tools.
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