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What is Multimedia

Handbook of Research on ICTs for Human-Centered Healthcare and Social Care Services
Usually the term of multimedia is used in the sense ongoing program of moving pictures and associated audio.
Published in Chapter:
The Psychosocial Impact of ICT Efficiency on Speech Disorders-Treatment
Iolanda Tobolcea (Alexandru Ioan Cuza University of Iasi, Romania)
DOI: 10.4018/978-1-4666-3986-7.ch004
Abstract
ICT is an important aspect in the field of education, and it involves redefining the role of instructors within the educational context. The aim of this chapter is to capture the psychosocial impact among specialists (instructors/speech therapists) and parents regarding the use and efficiency of ICT in the treatment of language disorders. To this purpose, the authors organized their research into two stages: (1) the construction of a questionnaire that outlines the psychosocial impact of ICT use and ICT efficiency in the therapy of language disorders among specialists (instructors and speech therapists) and parents; (2) the research stage itself, used to capture the specificity of each sample of subjects concerning the object of research. Both the professionals and the parents recognize the benefits of using computer technology as a means for stimulating the children’s interest, motivation, and involvement in educational activities, but also as didactic methods that facilitate teaching and strengthen the children’s newly acquired knowledge.
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Impact of Information and Communication Technology among the Physical Education Students in Alagappa University, Tamilnadu
Multimedia refers to content that uses a combination of different content forms. It includes a combination of images, text, audio, video or interactivity content forms.
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Adaptive Hypermedia in Education
The combination and delivery of digital elements on the same digital platform.
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Impacts of Learning Styles on Hypermedia Projects
Providing information within a hypermedia program in different media-forms: text, visuals, and sound.
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Visual Literacy for Young Language Learners: Multimodal Texts in Content-Based Instruction
Presenting a written or spoken text together with pictures, such as illustrations, photographs, animations, or videos.
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Humanizing Online Assessment: Screencasting as a Multimedia Feedback Tool for First Generation College Students
A digital product that uses multiple forms of media, such as audio, text, video, and/or still images.
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#TextMeetsTech: Navigating Meaning and Identity Through Transliteracy Practice
Using more than one form of communication or expression such as art, text, social media, video, and audio formats.
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Digital Storytelling in Language Classes
The combination of several media (sound, image, graphics, movies, music) to present content.
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Planning Effective Multimedia Instruction
The use of innovated technology to integrate text, graphics, animation, video and audio to transmit information.
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Media Literacy Organizations
Content that uses a blend of diverse content forms contrasting with media that use only basic computer displays. It includes a combination of text, audio, still images, animation, video, or interactivity content forms.
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Network Mobility and Mobile Applications Development
Combination of multiple forms of information content, usually containing audio or video.
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Creating Supportive Multimedia Learning Environments
This can be defined as the combination of pictures and word. Interactive multimedia is the combinations of audio, video, text graphics, and animations that are used to deliver the e-learning (Mayer, 2001).
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Defining Multimedia: A Toolkit for Online Education
A system that allows diversified forms of communication mediums to deliver information to a receiver.
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E-Textbooks as a Classroom Tool
A combination of text, audio, still images, animation, video, or interactivity content forms. This contrasts with media that use only rudimentary computer displays such as text-only or traditional forms of printed or hand-produced material.
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Isochronous Distributed Multimedia Synchronization
This term is used to indicate that the information and data being transferred over the network may be composed of one or more of the following media types: text, images, audio, and video.
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Multimedia Software Interface Design for Special-Needs Users
Manage in one unit text, graphics, animation, sound, and numeric data in an integrated way. This unit includes the production, storing, processing, transmission, representation, and reproduction of such information.
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Teaching Digital Natives Using Technology: Learning Requirements, Multimedia Design Elements, and Effectiveness
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Principles of Digital Video Coding
Multimedia is the several different media types (e.g., text, audio, graphics, animation, video).
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Multimedia Integration in Active Online Learning Environments
The presentation of information made with a combination of data, images, animation, sounds, and video.
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Planning Curriculum for Teaching Thinking Skills Needed for 21st Century Education
Description of providing various media to communicate ideas requiring technology, maintenance of the technology, and training to develop digital literacy. Multimedia presentations or collaborations employ visual, symbolic, audio, and linguistic forms of communication styles.
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Technology and Culturally Competent Strategies for the Online Classroom
Audiovisual technology that has the possibility to appeal to multiple senses and transform the learner’s experience from solitary to collaborative.
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The Application of Sound and Auditory Responses in E-Learning
The presentation of information by a combination of data, images, animation sounds, and video. This data can be delivered in a variety of ways, either on a computer disk, through modified televisions, or using a computer connected to a telecommunications channel.
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Middleware for Community Coordinated Multimedia
represents a synchronized presentation of bundled media types, such as text, graphic, image, audio, video, and animation.
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Digital Storytelling in Teacher Education
The process of combining multiple media such as graphics, audio, video, photographs, and animation to create a product.
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Comparison of Video Coding Standards Used in Mobile Applications
Integration of different self-contained media formats such as text, audio, still images, and video.
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Terminals for the Smart Information Retrieval
Is media that utilizes a combination of different content forms.
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Technology and the Standards-Based Mathematics Classroom
A combination of various types of media, including sound, animation, video, and graphics.
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The Impact of Broadband on Education in the USA
A computer-based product that enhances the communication of information by combining two or more of the following: text, graphic art, sound, animation, video, or interactivity (Ellis, 2001, p. 110)
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The Discourses of Empowerment and Web 2.0: The Dilemmas of User-Generated Content
The convergence of media including text, visual images (i.e. graphics and/or images) and sounds.
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Digital Video Coding Principles from H.261 to H.265/HEVC
The several different media types (e.g. text, audio, graphics, animation, video).
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Design and Implementation of a Mobile and Portable Lifelog Media System
Media that utilizes a combination of different content forms (i.e., text, audio, still images, animation, video, and interactivity content forms).
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Adult Learning in a Digital Age: Effective Use of Technologies for Adult Learners
Multimedia is the combination of multiple forms of media and content such as interactive videos that may include audio, graphics, text, animation, simulations or demonstrations.
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The History of Branding Narratives: From Oral Culture to the Digital Age
Act of using more than one channel of communication by appealing to more than one sense. Many factors come into play simultaneously such as audio, video, music, colors and action.
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Computer-Aided Engineering Education: New Learning Approaches and Technologies
The combination of at least two or more digital media (text, graphics, audio, video, and animation) to present the digital contents and deliver information for the end users.
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Organizational, Administrative Support, Networking, and Computer Architecture for Deploying Web-Based Educational Audiovisual Services
Multimedia or multiple media is one combination of codes and modifications. The term multimedia consists of two Synthetic: the prefix too much and the root means / means “Intermediate, Central”. Today the term multimedia is often used as property for many systems, components, products and principles. When we talk about multimedia in learning we mean multiple representations that exploit codes (images, videos, graphics, text, etc.) and the modalities (visual, auditory, tactile), not necessarily all together but at least two. When we allow the user to control when and how these data will be presented to him then we have interactive multimedia multimedia).
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An Alternative Learning Platform to Facilitate Usability and Synchronization of Learning Resources
Multimedia is a medium that uses multiple forms such as animation, text, audio, graphics, and video to deliver information.
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The Intersection of Digital Humanities and Artistic Augmented/Virtual Reality Research in Hong Kong
A range of media formats (i.e., audio, video, images) for artistic, communicative, or interdisciplinary purposes. Increasingly in digital form.
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Enhancing the Effectiveness of Educational Hypermedia: A Cognitive Load Approach
Presenting words (e.g., spoken text or written text) and pictures (e.g., diagram, animation or video).
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Virtual Tour: A Web-Based Model of Instruction
Refers to integrated collections of computer-based media including (but not limited to) text, graphics, sound, animation, photo images, and video.
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Transforming Higher Education With Microlessons
Integration of various types of media elements, such as text, images, audio, video, animations, and interactive content, within a single presentation, application, or communication.
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Digital Storytelling and Young Children: Transforming Learning Through Creative Use of Technology
A combination of digital content that may include pictures, text, sounds, videos, websites, virtual reality, or interactive content.
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Interactive Multimedia
Is media that uses multiple forms of information content and information processing (e.g., text, audio, graphics, animation, and interactivity) to inform or entertain the (user) audience.
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San Pietro di Deca in Torrenova: Integrated Survey Techniques for the Morphological Transformation Analysis
Refers to content that uses a combination of different content forms. Multimedia includes a combination of text, audio, still images, animation, video, or interactive content forms. Multimedia can be recorded and played, displayed, dynamic, interacted with or accessed by information content processing devices, such as computerized and electronic devices, but it can also be part of a live performance. Multimedia devices are electronic media devices used to store and experience multimedia content. Multimedia is distinguished from mixed media in fine art; by including audio, for example, it has a broader scope. The term “rich media” is synonymous for interactive multimedia. Hypermedia scales up the amount of media content in multimedia application. In the field of cultural heritage, multimedia displays complex transformation that architecture has undergone during his life.
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Networked Multimedia Communication Systems
Multimedia means that computer information can be represented through audio, video, and animation in addition to traditional media (i.e., text, graphics drawings and images).
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An Instructional Design Model for Design and Development of Adaptive Hypermedia Listening Environments
It is the effective and efficient combination and instantaneous delivery of digital learning elements on the same digital platform.
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Training for Mobile Journalism
Multiple media forms used together, not limited to text, photographs, graphics, audio and video.
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Multimedia Learning: Simulated vs. Real-World Digital Logic Circuit Curriculum
Multimedia is digital content that may use a combination of several media such as text, static graphics, animation, video, web hyperlinks, audio, etc.
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Teletranslation
This combines different media such as text, voice, and video into a single application.
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Interactive Power Point Lesson
Refers to integrated collections of computer based media including (but not limited to) text, graphics, sound, animation, photo images, and video.
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Revisit Planning Effective Multimedia Instructions
The use of innovated technology to integrate text, graphics, animation, video and audio to transmit information.
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Attitudes to Online Reading and Web-Based Instructions in Developing Societies
Computing facilities that NOT only involve text but also involve additional features such as sound, pictures and video.
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Strategies for Next Generation Networks Architectures
“The entirely digital delivery of content presented by using an integrated combination of audio, video, images (two-dimensional, three-dimensional) and text” along with the capacity to support user interaction (Torrisi-Steele, 2004, p. 24).
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Multimedia Experiences for Cultural Heritage
A content composed by different media, such as texts, videos, images, audio, maps, usually organized in an interactive mode.
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The Role of Distance Education in Global Education
The integration of animation, audio, graphics, text, and full-motion video through computer hardware and software for education, entertainment, and training.
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Hypermedia and its Role in Learning
The combination and delivery of digital elements on the same computer platform.
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Exploring Multimedia Performance in Educational Research
A multi-layering, inter-playing and inter-connecting set of audio-visual forms incorporating, music, sound, visual art, dramatic performance, dance and movement as a means of communication.
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Pedagogical Characteristics Affecting Student Learning
Is media that uses multiple forms of information content and information processing (e.g., text, audio, graphics, animation, and interactivity) to inform or entertain the (user) audience.
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A Math E-Learning Course to Improve Pupils’ Performances
A media and content that uses a combination of different content forms. Multimedia includes a combination of text, audio, still images, animation, video and interactive content forms.
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Multimedia Design of Assistive Technology for Those with Learning Disabilities
Broadly speaking, it is the presentation of both words and pictures to a learner in a variety of ways.
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Blended Learning Primer
“The entirely digital delivery of content presented by using an integrated combination of audio, video, images (two-dimensional, three-dimensional) and text along with the capacity to support user interaction (Torrisi-Steele, 2004, p. 24)”.
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ICT and Education: A Review
Multimedia is the field concerned with the computer-controlled integration of text, graphics, drawings, still and moving images (Video), animation, audio, and any other media where every type of information can be represented, stored, transmitted, and processed digitally.
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Internet Protocol Television
Voice, video, or data that is displayed on a variety of platforms.
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Multimedia as a Cross-Channel for Cultures and Languages
Integration of several media, such as text, audio, video, animation, etc.
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Evolution of Post-Secondary Distance Education
Any document that uses multiple forms of communication, such as text, audio, or video.
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Vision of Best Practices for IMS Implementation
Multimedia includes a combination of text, audio, dynamics and statics images with an interactivity content forms.
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Simulations for Supporting and Assessing Science Literacy
Representations of phenomena and means of expression employing a variety of static, active, and interactive modalities such as pictures, graphics, text, animations, and simulations.
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Second Language Reading in Hypertext Environments
Using several media (text, audio, video, graphics) to convey information. Multimedia is used in this case to annotate foreign or second language texts for the purpose of making them more understandable.
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A Virtual Reality System for Learning Science in a Science Center
A term used to denote the combination of image, sound, and graphics.
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Cooperative Agents in Web-Based Distance Learning
The use of computers to present text, graphics, video, animation, and sound in an integrated way.
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A Brief History of Storytelling: From Primitive Dance to Digital Narration
Any types of application using and combining graphics, still or animated images, text, video and/or sound.
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Understanding the Role of Digital Technology in Multiple Intelligence Education: A Meta-Analysis
Multimedia refers to using more than one medium to concurrently present the content in teaching and learning. Examples of multimedia include a PowerPoint presentation that combines text, sound and/or motion video to deliver the content.
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