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What is Role Playing

Handbook of Research on Learning Outcomes and Opportunities in the Digital Age
Is a pedagogical tool frequently used by instructors for interpreting authentic situations. It contextualizes a new reality in which the most appropriate response to each situation is given.
Published in Chapter:
Mixed-Reality Immersive Environment as an Instructional Tool for Building Educational Leadership Capacity: Is This the Future?
Valerie Anne Storey (University of Central Florida, USA) and Neffisatu J. C. Dambo (University of Central Florida, USA)
DOI: 10.4018/978-1-4666-9577-1.ch033
Abstract
Technological innovations are changing the way education is delivered. With instructional media evolving at an exponential pace, instructional designers and educators have a variety of options when deciding what tools are best for delivering their instruction. Simulation and virtual environments are a growth area in aviation, defense, crisis management, medicine, and customer service, but the utilization of this technology in the field of educational leadership or in principal preparation programs is very much in an embryonic stage. In this chapter, the authors first provide a summary of the evolution of scenario simulation in the field of educational leadership, and develop ‘learning principles' for evaluating the effectiveness of the simulation in delivering discrete learning outcomes. They then provide a specific example of an innovative educational leadership program that is utilizing a specific virtual environment; introduce TLE TeachLivE™ (TeachLivE) as a method to help prepare future leaders for practice. Finally, they discuss professional avenues to consider while cultivating the advancement of TeachLivE™ as a supplemental method for learning.
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Values Education in Primary Schools in Germany: The Example of North Rhine-Westphalia
It is a technique that increases the individual's desire to learn and aims to develop the individual's versatile development by putting himself in someone else's place, taking an active role in teaching, expressing himself, being creative, perceiving life in a multifaceted way, to develop his desire and to feel for research. It is an empathy-based technique.
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A Safer Place for Women: Online Education
A training technique in which a participant takes the position of another person and acts out what that person would say or do.
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Simulation, Games, and Virtual Environments in IT Education
An element in gaming in which players assume the roles of other people.
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Playing Roles in the MMORPG Kingdom of Loathing
Taking on and acting as a fictional persona; in this context, participation in a role-playing game. This may include narrative, representational, and ludic elements to different degrees.
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Towards a Role-Playing Game Procedural Dungeon Generation Strategy to Help Developing Working Skills
Is the action of taking a certain job or activity inside a group of beings (teacher, student, janitor, policeman, etc.). Talking about games, it means specifically becoming a character inside a simulation. In computer science role playing will be selecting a certain type of warrior, agent, scientist, driver, or any other job description the game needs. The main purpose of taking a role in a game is develop the skills the character have, and make easier the task needed to achieve the games goal.
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Developing Instructional Methods
A teaching method which puts students into the role of other people, systems, or processes.
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