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What is Rules and mechanics

Handbook of Research on Transmedia Storytelling, Audience Engagement, and Business Strategies
In the videoludic field, the rules and mechanics form the individual and exclusive semiotic system of a video game. Rules, which are obligatory, define the action of players in the fictional world of a game. Mechanics express an action, a verb, which can be performed by players in that same fictional framework.
Published in Chapter:
The Poetics of Videogames: The Logic of Sense and Meaning in the Videoludic Discourse
Luis Navarrete-Cardero (University of Seville, Spain)
DOI: 10.4018/978-1-7998-3119-8.ch008
Abstract
The poetic processes that underlie the production of narrative and literary works, film or television screenplays are adapted to transtextual and intertextual logic, which facilitates the transition of the text from its sense to its meaning. All narrative production generates its own sense in the act of linear reading by the reader and/or the spectator. However, the access to the sphere of meaning can only be found in the within the whole of the relationships that a given work maintains with other works that are absent. From this point of view, we propose to apply the logic of the poetics of sense and meaning to the realm of the videogame. Our goal is to prove that such a logic may exist. Yet, videogames have certain rules which regulate their lending and borrowing, thus a legal framework replaces a discursive influence.
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