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What is Sim/land

Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments
It is a 256x256 (length) space belonging to a virtual world resident (owner) where ideas and individual or group projects can be developed.
Published in Chapter:
Virtual Worlds: Places Where You Can Find Your True Talents
Michelangelo Tricarico (ITET G. Salvemini, Italy)
DOI: 10.4018/978-1-5225-2426-7.ch027
Abstract
This chapter discusses the author's experience in virtual environments, with particular reference to virtual reconstruction. The events are narrated from the perspective of a student who at first developed his skills in this specific field at school, and then became competent and passionate enough to teach what he had learned in the course of time. He describes his experience from early school projects to the personal ones; from his award as a “Master Builder” to his early teaching lessons. Other learning activities that can be carried out in a virtual world are also illustrated, with particular reference to “coding”, which appears to be of great interest to the author. The main objective of this paper is to highlight the potential of a 3D virtual environment for the reconstruction of monuments, i.e., the author's area of expertise. It also provides a description of other activities that can be performed in a virtual environment, while illustrating the most common issues that can be experienced and suggesting how to solve them.
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