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What is Simulation Hypothesis

Handbook of Research on the Global Impacts and Roles of Immersive Media
The argument that the nature of reality is an artificial construct created and operated by a computer.
Published in Chapter:
Out of Our Minds: Ontology and Embodied Media in a Post-Human Paradigm
Keram Malicki-Sanchez (Constant Change Media Group, Inc., USA)
DOI: 10.4018/978-1-7998-2433-6.ch002
With the exponential development rate of technology at the start of the 21st century, humanity faces data that it alone cannot process without the aid of even more technology. As we move into a post-human era, how can immersive, spatialized, and embodied media assist us in comprehending the effects of these agents, and reconsider our past conclusions? These are media that can communicate new perspectives or run complex simulations tirelessly. They can provide the scaffolding to test our analytical reasoning and process to potentially escape our cognitive biases, develop greater plasticity, or even test new forms of embodiment. We must also consider how they can be manipulated and weaponized, and the rights of our future digital selves, as we become subsumed by data. This chapter explores ontology and embodied media in a post-human paradigm.
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