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What is Simulation Theory

Handbook of Research on Perspectives on Society and Technology Addiction
It appears as a concept attributed to the French scientist Baudrillard. This theory, which is similar to Plato's cave analogy with the discourses it produces, basically states that the universe we live in is actually a reflection of the truth. In this context, it can be expressed as a concept that contains the reproduction of reality.
Published in Chapter:
A SWOT Analysis of Gender Creations From Digital Games to Metaverse
Mustafa Eren Akpınar (Independent Researcher, Turkey)
DOI: 10.4018/978-1-6684-8397-8.ch020
Abstract
In today's digital age, digital games point to an extremely important structure in terms of the audiences they appeal to, and the concept of metaverse, which has experienced a great increase in the speed of development in recent years, is also an area that affects digital games. Therefore, within the scope of this study, the process of digital games becoming metaverse in the near future is discussed. However, the study does not address only these two issues. Within the scope of this chapter, virtual gender creations that can be created in the context of the metaverse, together with the participation of digital games in the metaverse universe, are also examined with SWOT analysis. In addition, attention is drawn to the situations that may arise in terms of the fact that these developing technological structures can be reconfigured with virtual or meta-avatars that can be created. For this reason, within the scope of the study, it has been tried to be explained by examining how gender creations from digital games to meta-universe can affect the current situation.
Full Text Chapter Download: US $37.50 Add to Cart
More Results
Anxiety of the Avatar: Relation of Character Design to Reception in Transmediatic Games
The theory which assumes that the fictional reality becomes more realistic than the “real world reality”.
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