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What is Smart Preschooler

Cases on Smart Learning Environments
A child between the age of 3-6 years with exceptional skills in applying the use of smart technologies and smart pedagogies in smart learning context.
Published in Chapter:
Smart Interactive Game-Based System for Preschools in Tanzania
Catherine Akoth Ongoro (Jordan University College, Tanzania) and Joseph Wynn Mwangoka (Nelson Mandela African Institution of Science and Technology, Tanzania)
Copyright: © 2019 |Pages: 18
DOI: 10.4018/978-1-5225-6136-1.ch006
Abstract
Academia across the globe is increasingly integrating smart education into learning that describes digitized interactive technologies with elements of motivation, engagement, and feedback. This chapter presents an intelligent and interactive system using alphabetical sounds using game mechanics for preschoolers in Tanzania. Generally, it has been reported that preschoolers often experience trouble in articulating alphabetical sounds. At present, the mode of teaching alphabetical sounds differs in every preschool, resulting in a lack of standardization. This makes adaptation to a new preschool system problematic, especially in situations where a preschooler is transferred from one kindergarten to another. A smart research framework on the interactive game-based system and attributes of active learning were taken into account to uphold intelligent ways to enable language competency for preschoolers in Tanzania. A study was conducted in Tanganyika preschool in Arusha, Tanzania, which presented initial results of preschoolers' perception of the intelligent interactive game-based system.
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