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What is Smart Toys

Handbook of Research on Gaming Trends in P-12 Education
Toys (also known as Augmented Toys) generally contain NFC or RFID technology, which enable them to exist both in the physical and digital realm.
Published in Chapter:
The Use of Smart Toys in Learning Games
Peter A. Smith (University of Central Florida, USA) and Shelly Welch (University of Central Florida, USA)
Copyright: © 2016 |Pages: 11
DOI: 10.4018/978-1-4666-9629-7.ch022
Abstract
The use of toys and videogames in learning is becoming more and more established as mediums, however, the interaction between smart toys and videogames for learning is a wholly new endeavor. With the advent of new games like Activision's Skylanders, and Disney Infinity, kids are being introduced to a new level of interaction between the real and virtual. The ability to create stories in the virtual and relive them in the real, or vice versa, is changing the way kids are playing. Applying these technologies to learning games is the next logical step in the advancement of learning games for kids. This chapter will explore what smart toys are, how they are being used, and future applications of the technology.
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