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What is Sports Marketing

Handbook of Research on Pathways and Opportunities Into the Business of Esports
Consists of all activities designed to satisfy the needs and desires of sports consumers.
Published in Chapter:
Marketing and Sponsorship of Esports Without Getting Ganked: Understanding Past Research and Future Challenges
Albérico Travassos Rosário (GOVCOPP, IADE, Universidade Europeia, Portugal) and Ricardo Gomes Raimundo (IPAM The Marketing School, ISEC Lisboa, Portugal)
DOI: 10.4018/978-1-7998-7300-6.ch015
Abstract
Sports sponsorship is an area of marketing responsible for raising financial resources. This is a similar understanding within the realm of Esports as the fastest growing sport in decades. Recognizing the clear parallel between sports and Esports within the marketing realm, as ways through which to raise financial resources through sponsorship opportunities, there are also significant differences that apply, partially due to the digital comfortability of gamers as a novel and as yet unexperienced curiosity, as well as the native community competitive nature of the Esports realm that highlights parallels with many other sports. As such, sponsorship of Esports events has become a marketing communication tool as it is able to significantly impact the target audience, similar in nature to other sports while still introducing new marketing communications tools. The interaction between sponsor and sponsored has become a mutual benefit; it augments the brand awareness in the market while facilitating the communication with the target audience, and it supports sports events.
Full Text Chapter Download: US $37.50 Add to Cart
More Results
Sport Fan Consumption: Contemporary Research and Emerging Trends
Sports marketing is a subdivision of marketing which focuses both on the promotion of sports events and teams as well as the promotion of other products and services through sporting events and sports teams.
Full Text Chapter Download: US $37.50 Add to Cart
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