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What is Think Aloud and Means-End Analysis

Recent Advances in Applying Identity and Society Awareness to Virtual Learning
Research methods for studying problem solving while the person is actively engaged in trying to achieve a desired goal.
Published in Chapter:
Learning Problem-Solving Strategies in Virtual Worlds That Encourage People to Respect Human Rights
Kara Bennett (Elder Voices Inc, USA)
DOI: 10.4018/978-1-5225-9679-0.ch011
Abstract
This chapter will discuss educational projects for learning problem-solving strategies in virtual worlds that encourage people to respect human rights as a lifelong learning experience. The discussion includes philosophical issues concerning the need to design new models for virtual learning that engage a person's own ways of thinking and interacting with the educational content. For example, the instructional design for these projects is based on adapting the think aloud and means-end analysis research methods for evaluating how learning about human rights in a virtual environment might transfer to the real-world community. The projects have been presented over the past 10 years in the virtual worlds of Second Life and the Open Sims.
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