These are the tools of an e-learning that help users indirectly to operate or use the systems. Users can bring materials outside such as video, quiz, textbooks, e-books, assignments, etc. and bring new features outside such as Google Docs, Facebook, Twitter, Office Mix etc.
Published in Chapter:
Evaluation of Moodle, Canvas, Blackboard, and Open EdX
Yunus Emre Öztürk (EdTech Center, Ubion Co. Ltd., South Korea) and İsmail Gürler (Agri Ibrahim Cecen University, Turkey)
Copyright: © 2020
|Pages: 20
DOI: 10.4018/978-1-7998-3062-7.ch018
Abstract
The digital world abolishing all the limitations to reach knowledge and removing the borders of the countries and even continents serves as a facilitator for everyone who wants to learn and reach knowledge. The growing demand for knowledge throughout the world also increases the need for a variety of courses from highly appreciated institutions and instructors in the most effective educational methods and techniques. Therefore, deciding which substructure or platform to be chosen by both enterprises to make a profit and learners to acquire knowledge in the most suitable way is becoming a more challenging issue for both counterparts of teaching and learning. In order to make this selection process easy, based on the document analysis method, this chapter presents an evaluative report on globally popular e-learning platforms including Canvas, Blackboard, Moodle, and Open edX in terms of their market share, user interface, feature strengths and weaknesses, and it reaches a conclusion by comparing and contrasting their differences and similarities.