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What is Tools

Handbook of Research on Program Development and Assessment Methodologies in K-20 Education
In activity theory, tools mediate activity and conversely, also are changed by the activity. The tools can be anything – either physical or mental. Culture specific tools influence how people perceive things and act.
Published in Chapter:
Context and Participation: Program-Level Curriculum Design in Higher Education
Geraldine Torrisi-Steele (Griffith University, Australia)
DOI: 10.4018/978-1-5225-3132-6.ch003
Abstract
Programs of study are an important interface between student and institution. The program curriculum, as the architecture of learning experiences greatly influences the learning environment and the students' experience of the institution. Despite the recent institutional concern about program quality and significant investment in making positive change to teaching and learning, there is evidence of little change in curriculum design processes. Programs are frequently faced with challenges of criticisms, poor student experiences and opposing view points about what should and should not be done. The present chapter develops a conceptualisation of the program level curriculum design process, with the intent of contributing to evolving approaches of program level curriculum design which meet the demands of the twenty first century. The conceptualisation of program level curriculum design presented in the chapter brings together key ideas from the literature including curriculum models, capacities for the twenty first century learners, activity theory and participatory design.
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Organizational Activity: Cultural-Historical Perspectives on Workplace Cyberbullying Prevention
The mediating artifacts that allow and assist systemic activities to occur (e.g., computers, tablets, PDAs, language systems, cell phones).
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Preparing Pre-Service STEM Teachers to Teach Using Digital Modeling and Simulation Applications
A physical instrument or digital program that assists in completing a task or job. The effective and efficient use of tools involves the development of skills and proficiencies gained through extended use over time.
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Pragmatic Software Engineering for Computational Science
Computer programs that work on source code to help implement the development process.
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Language Teaching in Live Online Environments
The tool in online communication is the software used. The software has to be regarded as a medium. A medium is material substance used as signs by humans. The qualities or features of the medium have an influence on online communication.
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Self-Directed Learning Is a Social Activity (and Not a Generalized Skill)
Tools are mediating objects (e.g., physical or digital) designed to support efficiency in the behaviors/activities that contribute to shared goals. Tools that are non-physical, such as language, story, or symbols, are called signs. The introduction or alteration of tools can change the goals, roles and rules of a community.
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