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What is Universal Design
1.
Principles of
design
principles to create environments, products, communications, and experiences that are the most broadly accessible, with built-in accommodations (These standards have been described as the following: equitable use; flexibility in use; simple and intuitive; perceptible information; tolerance for error; low physical effort, and size and space for approach and use, according to the Center for
Universal Design
.)
Learn more in: Staying Legal and Ethical in Global E-Learning Course and Training Developments: An Exploration
2.
“The
design
of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized
design
.” (Mace, n. d., p. 1)
Learn more in: Universal Design of Distance and Online Learning
3.
A
design
and development approach to ensure accessibility to all, regardless of differences.
Learn more in: Using a Diversity and Inclusion Approach in Designing Learning for All (in Full Human Dimensionality)
4.
Concept for
design
ing and delivering products and services usable by people with the widest possible range of functional capabilities (including people with various deficits).
Learn more in: Reverse Engineering in Rehabilitation
5.
An approach to
design
that incorporates principles and products that are accessible to and usable by everyone, including persons with a variety of disabilities.
Learn more in: Mobile Phone Technology for ALL: Towards Reducing the Digital Divide
6.
The process of creating products (devices, environments, systems, and processes) which are usable by people with the widest possible range of abilities, operating within the widest possible range of situations (environments, conditions, and circumstances), as is commercially practical
Learn more in: A Framework for Accessible and Usable Web Applications
7.
Is the
design
and composition of a barrier-free environment so that it can be used by all people regardless of their age, physical limitations and disabilities, in the most independent, usual and natural
design
possible.
Learn more in: Digital Marketing Strategies for Accessible Tourism
8.
A concept similar to accessible
design
. Its meaning is broader in that it refers to
design
that strives to create products that are usable by all people, regardless of age, gender, (dis)ability, handedness, etc. Its meaning is narrower in that it seeks one solution to accommodate the needs of all people.
Learn more in: Accessibility of Online Library Information for People with Disabilities
9.
A concept or philosophy for
design
ing and delivering products and services that are usable by people with the widest possible range of functional capabilities.
Learn more in: Challenges and Opportunities of Computer-Based Learning for Senior Citizens
10.
A
design
that is accessible for populations across all spectrums of society including individuals with disabilities, non-disabled persons, the elderly, or anyone with any type of limitation.
Learn more in: Mobile Apps, Universal Design, and Accessibility in Schools: Creating an Inclusive Classroom Experience
11.
Design
ing programs, services, tools, and facilities so that they are usable, without additional modification, by the widest range of users possible, taking into account a variety of abilities and disabilities.
Learn more in: Assistive Technology for Individuals with Disabilities
12.
Carefully
design
ed lessons that provide flexible presentation of materials, interactions with the information, and engagement with the content.
Learn more in: Creating Global Classrooms Using Universal Design for Learning
13.
Concept for
design
ing and delivering products and services usable by people with the widest possible range of functional capabilities (including people with various deficits).
Learn more in: Reverse Engineering in Rehabilitation
14.
A framework for instruction that anticipates and addresses the needs of a variety of learners, including students with disabilities.
Learn more in: The Power of Technology in K-12 Education
15.
A
universal design
concerns with making the Web contents and functionalities accessible and usable. The ultimate goal of a
universal design
enables all people regardless of their abilities to succeed using information technology and communication in their tasks.
Learn more in: Laws Related to Web and Digital Application Accessibility
16.
A method of
design
for physical objects and environments that centers the end user in the
design
process in an attempt to create products or engineer environments that are accessible to the widest possible audience.
Learn more in: Is It Accessible?: Ensuring Accessibility in Higher Education During a Global Pandemic
17.
An approach to
design
ing Web content where the intent is to provide access to the broadest range of clients, regardless of individual abilities, disabilities, circumstances, or environments.
Learn more in: Designing Web Systems for Adaptive Technology
18.
The development of products and environments to be usable by all people.
Learn more in: Evaluating Systemic Assistive Technology Needs
19.
An approach to the
design
of products and environments fostering usability by as many people as possible, without adaptation.
Learn more in: Disability, Chronic Illness, and Distance Education
20.
Environmental
design
that promotes greater accessibility for all individuals by proactively accounting for and removing potential barriers to learning and access.
Learn more in: Remote Teacher Preparation Amidst COVID-19: Creating Trauma-Informed Communities of Inquiry
21.
or “
Design
for All”: “the
design
of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized
design
” (Center for
Universal Design
, 1994).
Learn more in: A Standard-Based Framework to Support Personalisation, Adaptation, and Interoperability in Inclusive Learning Scenarios
22.
The process of creating products (devices, environments, systems, and processes), which are usable by people with the widest possible range of abilities, opera ting within the widest possible range of situations (environments, conditions, and circumstances).
Universal design
has two major components, first,
design
ing products so they are flexible enough that they can be directly used (without requiring any assistive technologies or modifications) by people with the widest range of abilities and circumstances as is commercially practical given current materials, technologies, and knowledge and, second,
design
ing products so they are compatible with the assistive technologies that might be used by those who cannot efficiently access and use the products directly (Trace Center, 1996)
Learn more in: Web Accessibility Policy for Students with Disabilities in U.S. Postsecondary Distance Education
23.
Design
of an environment that is user-friendly to a diverse population.
Learn more in: The Diversity Management for Employment of the Persons With Disabilities: Evidence of Vocational Rehabilitation in the United States and Japan
24.
It constitutes a paradigm of
design
and a philosophical conception aimed at achieving accessibility in environments, spaces, services, goods, objects and devices, so that they can be used by the greatest number of people without the need to adapt or specialize to determined population sectors.
Learn more in: Virtual Course of Accessibility of the Tecnológico Nacional de México and IT Aguascalientes: Analysis and Improvement Proposal
25.
A broad-spectrum solution that produces buildings, products and environments that are usable and effective for everyone, not just people with disabilities.
Learn more in: Assistive Technology for Teacher Education: From Research to Curriculum
26.
Universal design
is a term that describes
design
ing to meet everyone’s needs. A popular and frequently used example of
universal design
is curb cuts”. Curb cuts are the places in sidewalks (driveways and intersections) where the sidewalk is angled to meet the street. These curb cuts were originally
design
ed to make sidewalks more accessible to people using wheelchairs but they also help people pushing strollers, children riding bicycles, people dragging luggage or wheeled backpacks, and runners. Another example from everyday live is levered door handles. These handles are helpful to people with limited mobility and range of motion but they also are helpful for people who have their hands full with books, groceries, or are carrying small children. In learning,
universal
ly
design
ed instruction is
design
ed with all students in mind. Faculty may caption video for deaf or hard of hearing students but those captions help second language learners and students who are stronger visual learners as well.
Learn more in: Best Practices for Online Training and Support for Online Instructors
27.
A
design
that is accessible for populations across all spectrums of society including individuals with disabilities, non-disabled persons, the elderly, or anyone with any type of limitation.
Learn more in: Mobile Apps, Universal Design, and Accessibility in Schools: Creating an Inclusive Classroom Experience
28.
It is the
design
of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized
design
.
Learn more in: Transferring Biophilic and Universal Design Theory to Practice With Learning From Green Buildings: Restorative Design Parameters According to Three Certified Green Building Case Studies
29.
Design
of products and environments for use by all people, to the greatest extent possible, without the need for adaptation or specialized
design
.
Learn more in: Mobile Phones as Assistive and Accessible Technology for People with Disabilities
30.
Principles of
design
that seek that any product be created for the use of all people, regardless of the conditions it presents, in such a way that re
design
is not required to adapt its use to any particular group of users.
Learn more in: Technological Development for the Inclusion of People With Disabilities: Some Experiences at the Universidad Católica del Norte, Chile
31.
Design
ing resources and activities that can be accessed and used by all individuals.
Learn more in: Managing Portable Technologies for Special Education
32.
“A process of creating products (devices, environments, systems, and processes) which are usable by people with the widest possible range of abilities, operating within the widest possible range of situations (environments, conditions, and circumstances), as is commercially practical” ( Vanderheiden & Tobias, 2000 ).
Learn more in: U.S. Disabilities Legislation Affecting Electronic and Information Technology
33.
An approach to general
design
to be as inclusive of people (of all capabilities) as possible, based on seven principles (equitable use, flexibility in use, simple and intuitive use, perceptible information, tolerance for error, low physical effort, and size and space for approach and use).
Learn more in: Assessing Practical Accessibility in Online Courses Based on Local Conditions
34.
The concept of
universal design
is to
design
of products to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized
design
. It considers a variety of characteristics such as people with differences in abilities, gender, age, socio economic status, etc. (NCSU, 2008)
Learn more in: Augmentative and Alternative Communication Technologies
Find more terms and definitions using our
Dictionary Search
.
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appears in:
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