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What is Mobile Devices

Handbook of Research on the Societal Impact of Digital Media
Small portable digital mechanisms such as phones or tablets that provide access to the web, apps, and other software.
Published in Chapter:
Use of Apps and Devices for Fostering Mobile Learning of Literacy Practices
Richard Beach (University of Minnesota, USA) and Jill Castek (Portland State University, USA)
Copyright: © 2016 |Pages: 28
DOI: 10.4018/978-1-4666-8310-5.ch014
Abstract
Given the increased use of apps and mobile devices in the classroom, this chapter reviews research on secondary and college students' uses of educational apps employed with mobile devices in the classroom supporting mobile learning (m-learning). It focuses on research analyses of m-learning activities fostered through ubiquity/authenticity, portability, and personalization/adaptivity of apps and mobile devices fostering collaboration/interactivity, multimodality, and shared productivity. These practices serve to enhance information search and acquisition, reading digital texts, formulating and sharing responses to texts, shared productivity, and language learning. While there is some research documenting how m-learning serves to foster these literacy practices, there remains a need for further research on how effective design of m-learning activities supports literacy learning, as well as how larger economic and policy issues shape or impede effective m-learning.
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U-Learning: Educational Models and System Architectures
Networked devices, which can access the Internet, such as PDAs, pocket computers or WAP 2 phones.
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Digital Distractions, Note-Taking, and Student Learning
Any digital device that is easily portable and typically is capable of wireless internet access. This includes mobile phones, tablets, and laptop computers.
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Bring Your Own Device (BYOD): The Power of the Tablet to Pocket Size Mobile Device on Learning and Assessment – Possibilities and Impacts on University Faculty, Students, and Staff
devices such as cell phones, smart phones, netbooks, laptops, tablets, iPods, iPads, eReaders such as the Kindle, Nook, etc., palms, Treo, and other devices that are typically lightweight, portable and connect to the internet
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Monitoring the Learning Process through the use of Mobile Devices
A mobile device is a pocket-sized computing device with a display screen that functions by touch input or a miniature keyboard. Smartphones and PDAs are the most popular choices in situations where a computer is required, but cannot be used due to the inconvenience of size and its lack of portability. One device that has become very popular recently is the Netbook, which can be classified between a mobile device and a laptop, and has been chosen by the Spanish Government to be used by students in schools.
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The Effect of Using Mobile Devices on Students' Performance in Writing
Handheld computer s, which are designed to be portable, often fitting in the hand such as smartphones, e-readers and tablet computers.
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Pedagogical Perspectives on M-Learning
Any small portable or handheld computing devices technically capable of connectivity (ideally wireless) to each other, other devices or Internet. Includes laptop computers, tablet PCs, PDAs, mobile phones, smart phones and MP3 players.
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Policy for Mobile Devices to Access Grid Infrastructure
Portable computing devices that can be used in any mobile computing environment.
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Integrating iPads in Middle School Science Instruction: A Case Study
Portable computing devices such as a smartphone or tablet computer.
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Short History of Social Networking and Its Far-Reaching Impact
Smartphone and tablet computers that could be carried and used anywhere. Usually wireless network is needed for mobile devices to be connected to the Internet.
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BYOD and the Evolving Workplace
It encompasses a wide range of portable electronic gadgets that connect to the internet. These include cell phones, smartphones, laptops, tablets, iPods, iPads, e-readers like Kindle as well as devices like Palms, etc.
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Pervasive and Grid Computing Merging
Any low-sized portable device used to interact with other mobile devices and resources from smart spaces. Examples of mobile devices are cellular phones, smart phones, PDAs, notebooks and tablet PCs.
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Learning Goes Mobile: Devices and APPS for the Practice of Contents at Tertiary Level
Set of small technological tools (phones, PDAs, tablets, ...) that allow us to process information, connect to the Internet, perform various operations and use them anytime and anywhere.
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Harnessing Mobile Technology for Student Assessment
Handheld portable computers that can be operated through touch screen gestures or small keyboards.
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Mobile Devices in the Classroom
A mobile device is a small computing device, typically small enough to be handheld (and hence also commonly known as a handheld computer or simply handheld), having a display screen with touch input and/or a miniature keyboard.
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Implications for E-Learning in Adult Education Curriculum
A mobile device is a small computing device, typically small enough to be handheld (and hence also commonly known as a handheld computer or simply handheld), having a display screen with touch input and/or a miniature keyboard.
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Self Organization Algorithms for Mobile Devices
Computer-based communication devices that give us the possibility to be connected wherever we are at any time.
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An Overview about the Use of Healthcare Applications on Mobile Devices
A small, handheld computing device, with an operating system, where can run various types of applications, typically they have a touch screen and/or a miniature keyboard, and features such as a camera or media player feature for video or music files software and can be equipped with Wi-Fi, Bluetooth, and GPS capabilities; some examples are tablets, push to talk devices, cell phones, Personal Digital Assistants (PDAs) and smartphones.
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Teaching and Learning Requirements Engineering Based on Mobile Devices and Cloud: A Case Study
Is a generic term used to refer to a variety of devices that allow people to access data and information from where ever they are. This includes cell phones and portable devices.
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Portable Education: Learning on the Go
A handheld device is a pocket-sized computing device, typically utilizing a small visual display screen for user output and a miniaturized keyboard for user input.
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Too Many Apps to Choose From: Using Rubrics to Select Mobile Apps for Preschool
A variety of devices including but not exclusive to: smartphones, tablets (iPads and other brands), and other touch devices (like iPods).
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Mobile-Assisted Language Learning From Language Instructors' Perspectives
Portable electronic equipment that allows the user to communicate, access, and/or share data at any time and/or any place. Examples of these include any kind of handheld device, such as cell phones, personal digital assistants (PDAs), smartphones, iPads, iPods, tablets, or laptops.
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Net Generation Features that Enhance Mobile Learning
Small and wireless technology media and multimedia, used for information, communication, and fun purposes.
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M-English – Podcast: A Tool for Mobile Devices
Devices that can store content like mobile phones, mp3/4 players, PDAs, etc.
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Using Mobile Phones for Educational Assessment
Handheld electronic devices that can be used anytime, anywhere, by anyone through an interface.
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Evaluating the Context Aware Browser: A Benchmark for Proactive, Mobile, and Contextual Web Search
a mobile device (also known as cellphone device, handheld device, handheld computer) is a pocket-sized computing device.
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Text Entry System for Semitic Languages on Mobile Devices
A pocket-sized computing device, typically comprising a small visual display screen for user output and a miniature keyboard or touch screen for user input.
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Reinventing Museums in 21st Century: Implementing Augmented Reality and Virtual Reality Technologies Alongside Social Media's Logics
The term is used to describe devices that users usually have with them and can be used to deliver high added value content during a visit in a museum. Such devices can be smartphones and tablets, while technological evolution is constantly developing handsets capable to deliver VR or AR content.
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Exploring the M-Government
A set of devices used to communicate or access to information anywhere anytime; usually refers the mobile phone.
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Mobile Decision Support for Time-Critical Decision Making
Mobile devices are portable computers that facilitate access to information in much the same way as a desktop computer. Typically such devices use a small visual display for user output and either some form of keypad, keyboard, or touch screen for user input.
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A Critical Analysis of the Use of Mobile Devices in the Classroom and Its Implication for Teaching and Learning
Computing devices that can easily be carried about and used on-the-go. Their main attributes are their portability and can often fit into one’s hand. They efficiently perform the same functions that desktop or laptop computers do. Examples of mobile devices are tablets, e-readers, and smartphones.
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The Intersection of Religion and Mobile Technology
Cell phones, smartphones, and tablets that provide the infrastructure to communicate and access content anytime, anywhere.
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Success Cases for Mobile Devices in a Real Universitary Scenario
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Information Sharing and Communications with Mobile Cloud Technology: Applications and Challenges
Mobile devices are the smart mobile devices carried by the users. Smartphones and tablet computers are the most popular choices here.
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Mobile Technologies Course Design: The Use of ICT Skills, Attitudes, and Self-Efficacy in EFL Instructors
A mobile device is small and portable in order that it can be carried everywhere The examples of mobile devices are mobile phones, smart phones, iPad, tablets, personal digital assistants (PDAs), personal digital media players (iPods, etc.).
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Lightweight Neural Networks for Pedestrian Detection in Intelligent Vehicles
It is a computation hardware system with a microprocessor that is designed to fulfill a certain purpose, either as an independent system or as part of a larger system. At the heart of the system is an integrated circuit built to perform calculation for real-time processes. It is characterized with a limited computation resources and energy based generally on battery.
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Practical Metrics for Error Assessment with Interactive Museum Installations
A small, handheld computing device, typically having a display screen with touch input and/or a miniature keyboard (i.e. smartphone, tablet).
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Opportunities and Challenges of E-Book Readers and Mobile Devices in Libraries: Experiences From Nigeria
These are referring to as portable computing devices such as a smartphone or tablet computer. A mobile device is a computing device small enough to hold and operate in the hand. Typically, any handheld computer device will have an LCD or OLED flat screen interface, providing a touchscreen interface with digital buttons and keyboard or physical buttons along with a physical keyboard.
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Network Mobility and Mobile Applications Development
Devices with processing power, designed with ease of transportation in mind.
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Mobility, Games, and Education
Communication and computational technologies that are highly portable, including handheld computers, portable game consoles, and smart phones.
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Applying an Augmented Reality Tool to the Camino de Santiago in Portugal
A mobile device is a computing device small enough to hold and operate in the hand.
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