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What is Virtual Learning Environment (VLE)

Handbook of Research on Transnational Higher Education
A Virtual Learning Environment is a collection of integrated tools enabling the management of online learning, providing a delivery mechanism, student tracking, assessment, and access to resources (JISC InfoNet 2004).
Published in Chapter:
Media Streaming for Technological Innovation in Higher Education
Moradeke Olaniyan (University of Greenwich, UK) and Deryn Graham (University of Greenwich, UK)
Copyright: © 2014 |Pages: 22
DOI: 10.4018/978-1-4666-4458-8.ch035
Abstract
Higher Educational Institutions (HEIs) can be slow in responding to technological innovation. Streaming technology offers a competitive advantage to a HEI if appropriately adopted and integrated with the marketing strategy compared to the Push-Pull strategy: when all available technological innovation is used to push educational options to the market and the potential people pull from the market. This chapter briefly describes the concepts of e-learning and media streaming, and their relationship to HEIs. The intangible business benefits of using media streaming to enhance teaching and learning in HEIs are explored through a literature review and small sample survey. The case study of a UK university is used to represent a HEI; e-learning technology is already in use within the university, considering the integration of media streaming technology into new or existing learning technologies. The hardware and software requirements are briefly examined, and possible business concerns and risks are identified with recommendations.
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Towards a Dimensional Model of the Stages of Online Learning
A VLE is an environment which is accessed using Web based technologies, either across the Internet or a corporate Intranet. The learning environment typically provides areas for participants to engage in asynchronous communication, allow assessment of the students, and provide learning material in html or other Web technologies (such as Flash or Shockwave).
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This History and Evolution of Virtual Reality
The environment created through virtual reality. Any networked application that permits both interaction with the computing environment and the work of other users. (email, chat, web-based document sharing applications are all examples of virtual environments. It is a networked common operating system.
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Establishing Digital Agency in the Internet of Things (IoT): Pedagogic Transformations From the DLI Fellowship
A venue for delivering instruction and learning materials to students using the Internet as the venue for teaching and learning.
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Virtual Communities of Inquiry
A VLE is currently a Collaborative Virtual Environment (CVE), i.e. a computer-simulated place or space in which people can meet others to interact and work together. It depicts a web virtually-based learning system that uses the 3D virtual reality technology to provide an interactive environment.
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Use of Digital Objects for Improving the Learning Process
A web-based platform for the digital aspects of courses of study with theoretical resources, activities and interactions within a course structure, which provide for the different stages of training and assessment.
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E-Knowledge
Is often used in lieu of LCMS. However, the term VLE has a wider connotation than just a single “platform”. This interpretation of VLE says that the virtuality of the learning environment is constituted by a combination of tools with different, though complementary, purposes (e.g. one LCMS plus one project development platform plus one digital repository at a central site, plus a set of knowledge management tools at the user’s workstation). In parallel, also a set of different educational and management human skills have to coexist and harmonize in a VLE.
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Video Object Segmentation
It is a Web-based software system designed for the management of educational courses. They are often also referred to by the acronym LMS (learning management system).
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From Reading Promotion to Digital Literacy: An Analysis of Digitalizing Mobile Library Services With the 5E Instructional Model
A commonly used web-based platform for learning that allows teachers to digitalize learning, for instance, offering assessments with feedback, learning resources in multiple formats, and the course structure and organizing activities for social interaction and communication in discussion forums, to students.
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Cloud-Based Learning: Personalised Learning in the Cloud
Learning environment that is provided through a course management system or software program which utilizes virtual reality technologies to facilitate learning or training. It mostly includes curriculum mapping, student tracking, online support for both teacher and student, electronic communication, and Internet links to outside curriculum resources.
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Using Social Media as Learning Aids and Preservation: Chinese Martial Arts in Hong Kong
A commonly used web-based platform for learning that allows teachers to digitalize learning, for instance, offering assessments with feedback, learning resources in multiple formats, and the course structure and organizing activities for social interaction and communication in discussion forums, to students.
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Frustration in Virtual Learning Environments
A software system designed to facilitate teachers in the management of educational courses for their students, especially by helping teachers and learners with course administration.
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Social Space or Pedagogic Powerhouse: Do Digital Natives Appreciate the Potential of Web 2.0 Technologies for Learning?
A content-sharing and interactive medium used by many educational institutions to support learning and teaching. Market leaders include Blackboard and Moodle.
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Reshaping Higher Education Institutions Within an Industry 4.0 Context: E-Learning Frameworks for Developing Countries
This refers to a merger of different technological devices and learning strategies in order to create a computerized learning environment or platform that is able react to a broader number of students or users.
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The Implementation of Practices with ICT as a New Teaching-Learning Paradigm
The environment created by a software system designed to help teachers in facilitating the management of educational activities for their students, especially by helping teachers in administrating their courses. The system can, among other things, monitor both teachers’ and learners’ activities.
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Social Networking and Personal Learning Environment
In general, Web systems used for the management of courses in schools and in Universities. They are often also referred to by the acronym LMS (learning management system).
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Virtual Reality and Virtual Environments in Education
An environment that facilitates the management of courses between the instructor(s) and students. It is used to be used to support flexible and distance learning.
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VLE Meets VW
This term broadly encompasses virtual spaces that are used for learning. Such environments can include Learning Management Systems (LMS), Multiuser Virtual Environments (MUVEs), Virtual Worlds (VWs), and Serious Games.
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Driver or Drifter? Two Case Studies of the Blended Learning Practices in Higher Education
Pervasive terminology in the UK which represents a web-based system designed to support teaching and learning in an educational setting, a well-designed learning and monitoring space for educators and student such as Blackboard and Moodle.
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Learning Design in Higher Education: Building Communities of Practice
An online platform for the delivery of learning materials/activities, communication, and assessment.
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Use of Online Active Methodologies in Higher Education
An online teaching and learning platform used by educational institutions to deliver academic content.
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Comparison of Case Studies in Managing E-Learning Programs
VLEs are the components in which learners and tutors participate in online interactions of various kinds, including online learning.
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An Open E-Learning Specification for Multiple Learners and Flexible Pedagogies
A centralized software system that helps teachers in the management of e-learning courses for their students.
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Architectures for 3D Virtual Environments
A web-based application that provides a set of teaching and learning tools designed to improve a student’s learning experience.
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Higher Education's New Frontier for the E-University and Virtual Campus
A software system designed to help teachers in the management of educational courses. The system can often track and monitor the students’ operations and progress. It is often used to supplement face-to-face classroom activities.
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Virtual Reality for Teacher Training: An Experiential Approach to Classroom Conflict Management
An environment rich in meanings where subjects and technological objects interact, enhancing knowledge construction. VLE includes a variety of tools, documents, and artifacts that enable learning.
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E-Learning
Used synonymously with LMS and sometimes LCMS, a VLE is a system that provides learning content and course management services.
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