A type of display technology that works with Head Mounted Display goggles that projects an infrared ray onto the retina of the user. This projection theoretically provides clearer virtual images.
Published in Chapter:
Augmented Reality and the Future of Virtual Workspaces
James K. Ford (University of California, Santa Barbara, USA) and Tobias Höllerer (University of California, Santa Barbara, USA)
Copyright: © 2008
|Pages: 17
DOI: 10.4018/978-1-59904-893-2.ch034
Abstract
Until recently, Augmented Reality (AR) technology has rarely been discussed outside of the computer science world. It has taken years for this technology to become closer to a stable existence, and will most likely take several more years before it will be used by average citizens. However, the technology does exist, it has been applied in several areas, and research is being done to create even more stable systems that are adaptable to various environments. For this reason, it is necessary for decision-makers in establishments where education and training, knowledge distribution, and individual and collaborative task completion are essential to be aware of this technology, its abilities, and the possible impacts to common workspaces and workers. The purpose of this chapter is to inform decision-makers of AR’s history, the completed research and current applications of AR, possible impacts to managers and workers, and the future trends of the technology.