In-World Behaviors and Learning in a Virtual World

In-World Behaviors and Learning in a Virtual World

Larysa Nadolny (Iowa State University, Ames, IA, USA) and Mark Childs (Faculty of Engineering and Computing, Coventry University, Coventry, UK)
Copyright: © 2014 |Volume: 5 |Issue: 4 |Article: 2 |Pages: 12
ISSN: 1947-8518|EISSN: 1947-8526|DOI: 10.4018/IJVPLE.2014100102
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MLA

Nadolny, Larysa and Mark Childs. "In-World Behaviors and Learning in a Virtual World." IJVPLE 5.4 (2014): 17-28. Web. 1 Jan. 2019. doi:10.4018/IJVPLE.2014100102

APA

Nadolny, L., & Childs, M. (2014). In-World Behaviors and Learning in a Virtual World. International Journal of Virtual and Personal Learning Environments (IJVPLE), 5(4), 17-28. doi:10.4018/IJVPLE.2014100102

Chicago

Nadolny, Larysa and Mark Childs. "In-World Behaviors and Learning in a Virtual World," International Journal of Virtual and Personal Learning Environments (IJVPLE) 5 (2014): 4, accessed (January 01, 2019), doi:10.4018/IJVPLE.2014100102

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Abstract

Educational virtual worlds can give students opportunities that would not otherwise be possible in face-to-face settings. The SciEthics Interactive simulations allow learners to conduct scientific research and practice ethical decision-making within a virtual world. This study examined the in-world behaviors that identify students who perceive learning in virtual worlds as effective. Participants include 53 students in higher education coursework. This study indicated that there is a positive relationship between learning and a feeling of presence, specifically with avatar identification. Movement in-world that is explorative and open is also correlated to presence. These findings indicate if learning in virtual worlds is to be perceived as a worthwhile activity by students, then learners require support to develop identification with their avatar and to build a sense of immersion within the virtual world.

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