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Get Around 360º Hypervideo Its Design and Evaluation

Get Around 360º Hypervideo Its Design and Evaluation

Luís A. R. Neng (LASIGE, Faculty of Sciences of University of Lisbon, Lisbon, Portugal) and Teresa Chambel (LASIGE, Faculty of Sciences of University of Lisbon, Lisbon, Portugal)
Copyright: © 2012 |Volume: 4 |Issue: 4 |Article: 3 |Pages: 18
ISSN: 1941-6237|EISSN: 1941-6245|EISBN13: 9781466610705|DOI: 10.4018/jaci.2012100103
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MLA

Neng, Luís A. R. and Teresa Chambel. "Get Around 360º Hypervideo Its Design and Evaluation." IJACI 4.4 (2012): 40-57. Web. 27 Mar. 2020. doi:10.4018/jaci.2012100103

APA

Neng, L. A., & Chambel, T. (2012). Get Around 360º Hypervideo Its Design and Evaluation. International Journal of Ambient Computing and Intelligence (IJACI), 4(4), 40-57. doi:10.4018/jaci.2012100103

Chicago

Neng, Luís A. R. and Teresa Chambel. "Get Around 360º Hypervideo Its Design and Evaluation," International Journal of Ambient Computing and Intelligence (IJACI) 4 (2012): 4, accessed (March 27, 2020), doi:10.4018/jaci.2012100103

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Abstract

Video is a very powerful medium that integrates moving images and sound, allowing people to capture and present events and scenarios with great authenticity and realism. However, in traditional video, the viewer is locked to the angle where the camera was pointing to during the capture of the video. 360º video recording removes these boundaries, allowing the capture of the image in 360 º and 360º video capturing devices are becoming more common and affordable to the general public. Hypervideo stretches boundaries even further, allowing people to explore and navigate the video and related information, through links defined in space and time. The authors describe and evaluate an approach to the design and development of an immersive and interactive interface for the visualization and navigation of 360º hypervideos over the internet.

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