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Published: Apr 1, 2020
DOI: 10.4018/IJGCMS.20200401
Volume 12 - 3 Articles
Rashmi Agrawal, D. Ganesh Gopal, R. Lakshmana Kumar
Published: Apr 1, 2017
DOI: 10.4018/IJGCMS.20170401
Volume 9 - 4 Articles
Brock Dubbels
Published: Apr 1, 2016
DOI: 10.4018/IJGCMS.20160401
Volume 8 - 4 Articles
Karen Schrier
Published: Apr 1, 2015
DOI: 10.4018/IJGCMS.20150401
Volume 7 - 4 Articles
Jenny Saucerman, Golnaz Arastoopour
Published: Jul 1, 2015
DOI: 10.4018/IJGCMS.20150701
Volume 7 - 3 Articles
Casey O'Donnell
Published: Oct 1, 2015
DOI: 10.4018/IJGCMS.20151001
Volume 7 - 4 Articles
Richard N. Landers
There is increasing interest in using examination of behaviors during videogame play as measurements of human knowledge, skills, abilities, and other characteristics. Such a shift reflects a growing... Show More
Published: Apr 1, 2014
DOI: 10.4018/IJGCMS.20140401
Volume 6 - 5 Articles
Jason M. Harley, Sharon Y. Tettegah, Michael P. McCreery
Published: Jul 1, 2014
DOI: 10.4018/IJGCMS.20140701
Volume 6 - 4 Articles
Sharon Y. Tettegah, Michael P. McCreery, Jason M. Harley
Published: Jan 1, 2013
DOI: 10.4018/IJGCMS.20130101
Volume 5 - 5 Articles
Published: Apr 1, 2013
DOI: 10.4018/IJGCMS.20130401
Volume 5 - 4 Articles
Published: Jul 1, 2013
DOI: 10.4018/IJGCMS.20130701
Volume 5 - 8 Articles
Brock R. Dubbels
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Contact
William M. Bart
Editor-in-Chief
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS)
E-mail: bartx001@umn.edu