Filtering by: Gaming (35)
Gamification has become increasingly popular in K-12 schools because it has been found to be an effective way to increase student engagement and motivation, which can lead to improved learning outcomes.
IGI GlobalRead More
EducationComputer Science and Information TechnologyMedia and CommunicationsTechnologies in Higher EducationTechnologies in K-12 EducationGamingResearch Trends
virtual reality, augmented reality
An interview with Dr. Cristina Portalés and Dr. Marcos Fernández regarding the booming popularity and future of virtual and augmented reality
Colby ConwayRead More
Media and CommunicationsVirtual Learning EnvironmentsGamingInteractive TechnologiesAuthor News
Are Majority of Voters Emotionally Driven During Election Season?
“Virtual Environments, Online Racial Discrimination, and Adjustment among a Diverse, School-Based Sample of Adolescents” offered for free access
EducationGamingFree ContentResearch Trends
Handbook of Research on Seismic Assessment and Rehabilitation of Historic Structures
New Book Reviews
Game Theory Framework Applied to Wireless Communication Networks
Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions
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