A Classification of Video Games and Players

A Classification of Video Games and Players

ISBN13: 9781466681750|ISBN10: 1466681756|EISBN13: 9781466681767
DOI: 10.4018/978-1-4666-8175-0.ch001
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MLA

Jacob A. Ratliff. "A Classification of Video Games and Players." Integrating Video Game Research and Practice in Library and Information Science, IGI Global, 2015, pp.1-21. https://doi.org/10.4018/978-1-4666-8175-0.ch001

APA

J. Ratliff (2015). A Classification of Video Games and Players. IGI Global. https://doi.org/10.4018/978-1-4666-8175-0.ch001

Chicago

Jacob A. Ratliff. "A Classification of Video Games and Players." In Integrating Video Game Research and Practice in Library and Information Science. Hershey, PA: IGI Global, 2015. https://doi.org/10.4018/978-1-4666-8175-0.ch001

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Abstract

Video games and players come in a variety of different forms, but are usually lumped together in a single group of “gamers” or “games.” This is a shortsighted view, especially in regards to research. Video games and players must be discussed in as much depth as possible to provide a foundation for being able to have a discussion about anything involving video games or the people that play them. The way video games are currently talked about needs to be observed and understood so that it can be improved. That way, individuals that play different kinds of games can be understood as more than just “gamers,” and the games they play can be understood for all of the nuance that they have.

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