The Effects of Using On-Screen and Paper Maps on Navigation Efficiency in 3D Multi-User Virtual Environments

The Effects of Using On-Screen and Paper Maps on Navigation Efficiency in 3D Multi-User Virtual Environments

Hakan Tüzün, Dilek Doğan
ISBN13: 9781668475973|ISBN10: 1668475979|EISBN13: 9781668475980
DOI: 10.4018/978-1-6684-7597-3.ch031
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MLA

Tüzün, Hakan, and Dilek Doğan. "The Effects of Using On-Screen and Paper Maps on Navigation Efficiency in 3D Multi-User Virtual Environments." Research Anthology on Virtual Environments and Building the Metaverse, edited by Information Resources Management Association, IGI Global, 2023, pp. 630-652. https://doi.org/10.4018/978-1-6684-7597-3.ch031

APA

Tüzün, H. & Doğan, D. (2023). The Effects of Using On-Screen and Paper Maps on Navigation Efficiency in 3D Multi-User Virtual Environments. In I. Management Association (Ed.), Research Anthology on Virtual Environments and Building the Metaverse (pp. 630-652). IGI Global. https://doi.org/10.4018/978-1-6684-7597-3.ch031

Chicago

Tüzün, Hakan, and Dilek Doğan. "The Effects of Using On-Screen and Paper Maps on Navigation Efficiency in 3D Multi-User Virtual Environments." In Research Anthology on Virtual Environments and Building the Metaverse, edited by Information Resources Management Association, 630-652. Hershey, PA: IGI Global, 2023. https://doi.org/10.4018/978-1-6684-7597-3.ch031

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Abstract

This study aims to analyze the effects of using on-screen and paper maps on navigation efficiency in 3D MUVEs. There were 48 participants in the study, which has a randomized true experimental design. The researchers administered a demographics questionnaire and the spatial visualization test to the participants and formed three groups by checking a variety of independent variables, the On-Screen Map (OSM) group, the Paper Map (PM) group, and the Coordinate System (CS) group, which did not use any kind of map. The participants completed three tasks with increasing difficulty levels. There was a statistically significant difference between the methods for the completion times of the first task and aggregate tasks. This difference was between CS and PM as well as between CS and OSM. Participants got confused and lost the most in the CS group and the least in the OSM group. The CS group took longer to complete the tasks and got lost more frequently. Navigational aids that included visual tips about the environment increased the navigation efficiency of the participants using the MUVE.

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