MLA
Schrader, P.G., et al. "Video Games in Education: Opportunities for Learning Beyond Research Claims and Advertising Hype." Design and Implementation of Educational Games: Theoretical and Practical Perspectives, edited by Pavel Zemliansky and Diane Wilcox, IGI Global, 2010, pp. 293-314. https://doi.org/10.4018/978-1-61520-781-7.ch020
APA
Schrader, P., Lawless, K. A., & Deniz, H. (2010). Video Games in Education: Opportunities for Learning Beyond Research Claims and Advertising Hype. In P. Zemliansky & D. Wilcox (Eds.), Design and Implementation of Educational Games: Theoretical and Practical Perspectives (pp. 293-314). IGI Global. https://doi.org/10.4018/978-1-61520-781-7.ch020
Chicago
Schrader, P.G., Kimberly A. Lawless, and Hasan Deniz. "Video Games in Education: Opportunities for Learning Beyond Research Claims and Advertising Hype." In Design and Implementation of Educational Games: Theoretical and Practical Perspectives, edited by Pavel Zemliansky and Diane Wilcox, 293-314. Hershey, PA: IGI Global, 2010. https://doi.org/10.4018/978-1-61520-781-7.ch020
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