MLA
Visch, Valentijn, et al. "The Travelling Rose: A Persuasive Game to Stimulate Walking Behaviour of Older Persons in Low SES Neighbourhoods." Gamification: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, IGI Global, 2015, pp. 1296-1311. https://doi.org/10.4018/978-1-4666-8200-9.ch065
APA
Visch, V., Mulder, I., Bos, W., & Prins, R. (2015). The Travelling Rose: A Persuasive Game to Stimulate Walking Behaviour of Older Persons in Low SES Neighbourhoods. In I. Management Association (Ed.), Gamification: Concepts, Methodologies, Tools, and Applications (pp. 1296-1311). IGI Global. https://doi.org/10.4018/978-1-4666-8200-9.ch065
Chicago
Visch, Valentijn, et al. "The Travelling Rose: A Persuasive Game to Stimulate Walking Behaviour of Older Persons in Low SES Neighbourhoods." In Gamification: Concepts, Methodologies, Tools, and Applications, edited by Information Resources Management Association, 1296-1311. Hershey, PA: IGI Global, 2015. https://doi.org/10.4018/978-1-4666-8200-9.ch065
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