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Transposing, Transforming, and Transcending Tradition in Creative Digital Media

Transposing, Transforming, and Transcending Tradition in Creative Digital Media

Phillip Andrew Prager, Maureen Thomas, Marianne Selsjord
Copyright: © 2015 |Pages: 59
ISBN13: 9781466682054|ISBN10: 1466682051|EISBN13: 9781466682061
DOI: 10.4018/978-1-4666-8205-4.ch008
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MLA

Prager, Phillip Andrew, et al. "Transposing, Transforming, and Transcending Tradition in Creative Digital Media." Handbook of Research on Digital Media and Creative Technologies, edited by Dew Harrison, IGI Global, 2015, pp. 141-199. https://doi.org/10.4018/978-1-4666-8205-4.ch008

APA

Prager, P. A., Thomas, M., & Selsjord, M. (2015). Transposing, Transforming, and Transcending Tradition in Creative Digital Media. In D. Harrison (Ed.), Handbook of Research on Digital Media and Creative Technologies (pp. 141-199). IGI Global. https://doi.org/10.4018/978-1-4666-8205-4.ch008

Chicago

Prager, Phillip Andrew, Maureen Thomas, and Marianne Selsjord. "Transposing, Transforming, and Transcending Tradition in Creative Digital Media." In Handbook of Research on Digital Media and Creative Technologies, edited by Dew Harrison, 141-199. Hershey, PA: IGI Global, 2015. https://doi.org/10.4018/978-1-4666-8205-4.ch008

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Abstract

How can digital media technologies, contemporary theories of creativity, and tradition combine to develop the aesthetics of computer-based art today and in the future? Through contextualised case-studies, this chapter investigates how games, information technologies, and traditional visual and storytelling arts combine to create rich, complex, and engaging moving-image based artworks with wide appeal. It examines how dramatist and interactive media artist Maureen Thomas and 3D media artist and conservator Marianne Selsjord deploy creative digital technologies to transpose, transform, and transcend pre-page arts and crafts for the digital era, making fresh work for new audiences. Researcher in digital aesthetics, creative cognition, and play behaviour Dr. Phillip Prager examines how such work is conducive to creative insight and worthwhile play, discussing its remediation of some of the aspirations and approaches of 20th-century avant-garde artists, revealing these as a potent source of conceptual riches for the digital media creators of today and tomorrow.

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